After spending the night with the lumberjacks and filling ourselves up with merriment, we found the young kid missing in the morning. We might have gone after him, if he hadn't left such a crass note. We decided to let the kid be, hopefully he'll find his way and not learn the hard way about the dangers of this area. Unfortunately, we didn't have any leads on our journey towards Shidon, at least until we pulled information from hesitant locals. Gisme Elwye, one of the owners of the inn, left us with these instructions:
"Before the sun comes out tomorrow, hang out at the armory"
So, supposing this isn't any sort of riddle, we had to find a way to occupy our time for a day. Which does ruffle my feathers quite a bit. I don't have much interest in becoming a Master, but it's frustrating that our rival Gary may already be on his way to Route 2.
We went to the armory first, The Stoic owned by Gol Markeg. It wasn't time for us to see what Gisme had meant, but what's the harm in scoping out the place first?
Well, I'll tell you the harm in it . Gargax tried to rip the door off its hinges. And then we listened to him try to negotiate with the armorer to make him a shield out of the man's own door. It took us a long time to get Gargax to let it go. Though I feel a little bad, I think he still thinks about how strong of a shield that door would have made. Even if it's not that, he's definitely got something on his mind. He called me Gargax at one point and then had to remind himself that that was his name. But anyway, the new shield he received has our clan's emblem brandished across it, which I think makes for an awesome talisman.