Checking the upper side of the tower, we can spot a bonfire in the east coast of the island. Those are most probably goblins.
There are possible stuff, that is washing on in the coast, now the worst of the storm has pass. But the most interesting thing, a living dragon, nesting in the tower. Living on small rodent and birds.
The magic presence, we are sensing, are coming from the direction of the east coast. Same as the bonfire, Probably not goblins then...
We got back to the cabin to rest and go to the beach, the next day. But upon arrival, we found the door is blasted and the warforge is gone. A struggle has happened inside.
We decide to follow the steps towards the beach and the bonfire. So the mystery deepens, as they are hobgoblins, but the magic is not coming from them.
Using suggestion, we manage to approach them peacefully and make them lead them to our missing companion., inside a mine shaft. Once inside, a brown for dominance start between the goblins. With music and magic, the brawl escalates and we take care of the unfortunate goblins to free our lost companion.
We take the spoils from them as well: a spear, long sword and a great ax.
Now it's time to get them missing member, he is deeper inside the mine, but the sound of activity is roaring from beyond. In disguise as a goblin, I counted half a dozen of them. We prepare a trap downstairs, while the rangers taunt them there. Soon most of them are defeated, while I encourage the rest to leave if they want to keep their life.
This area was an enchantment workshop and is full of magical items. There is a ship with an elemental water engine.
We got a few scrolls: pass without a trace and protection against evil.
And a book, written in the language of the giants, that speak about a loosing war they were participating, a dark solution was penned, but they were unsure, and it could mean the end of their species. Night rest arrives to conclude this strange day.