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Nemesis, continuous

Rebel of The Gods

by Nemesis "Darkwalker"

May of Started Close to the Silver Marches, but can't confirm.
Rebel Leader/Talbot may be taking the Black Road at the moment, heading east/away from Waterdeep
Seddit/Fire Hands and the Rebel of the Gods are attacking different towns, likely their ideals greatly clash and its likely they won't get along.
Rebels rarely if ever are on the roads, currently a camp may be in the Reaching Woods.
One of the groups that is also attacking the Rebels is a Blue Thistle Group, potentially lead by Adad.
 
Rebel Leader/Talbot (?):
-May of been a loser, picked on and bullied. Jonathan may of seen him when the Rebel leader was a child but Jonathan dismisses the concept like he dismisses many things.
-Killiam was scared of the man, which could be telling or just a giant man in an alleyway is always scary, whichever.
-Said that the Rebel will attack religious villages and skip over non-religious villages, even if they are between two religious villages.
-Last heard that Talbot is "going north" and was last seen around The Fallen Lands, further updated that he is on the Black Road
-Nemesis' family may be a source of obsession on his side as well as on Nemesis' side. Whether from Nemesis' papa's family or the Romazi lineage from mama's side is unknown.
 
Rebels of the Gods Hierarchy:
Leader- Talbot (?)
General- Kevin/Killiam (rat tail)
Lieutenant- Sara
The Grunts- Emily
The Cunts
 
Sara: Rebel Lieutenant, family died in a raid done by the Rebel, older blonde sister at 23, was schmoozing with nobles but Nemesis caused interference. Her necklace was returned at the party after it “fell” out of her pocket. She believes she can poison the “Beast” from within, but that implies she was already eaten. You can't stop a fire from inside the house. She has been warned if they meet again and she or her sister is with the Rebels, she will be treated like any other Raider.
Emily: Rebel Grunt, family died in a raid done by the Rebel, younger blonde sister at 13, young fighter who originally helped Seria before her necklace was stolen by the group and never recovered by Sara.
Killiam/Kevin: Rebel General, was at the Dock Ward, no obvious sign of the necklace, but put up with a LOT before an altercation happened and Nemesis bailed, good at resisting questions but did have to find another brooding location
Oni: Have been seen working with the Rebels, additionally they have not been seen wearing necklaces at all, it may just be an alliance that can be broken or just Oni working for evil people to be evil. Currently unknown but they are intelligent enough to make their own decisions. Nemesis quite enjoyed her fight with one on the boat.
 
Necklace:
-Separates connection to the Divine
-Compels to be Worn
-Rebel Raiders will take it off, hide it, wear it in different ways
-Each tooth seems to have a spell attached to it, potentially, Vajra tested it
-Emily's Necklace/A Grunt Necklace with 2 Teeth had Command and Alter Memory
 
Plans/Plots:
Waterdeep was unwelcoming to the Rebels and they had to infiltrate in different ways
Whether this is normal for the group for larger cities is unknown and what their endgame was is also unknown. Many KNOW of the group, but rarely can give much information. The main names that had information was Three-Strings, Vajra Safhr, and a few Nobles.
Rebels were trying to move in on the nobles, which was interrupted pretty severely with the party, issues with Sara, and potentially a clear threat from Nemesis. Though the threat was never expanded because Sara and Emily never came to retrieve Emily's necklace.
Rebels moving in with the Zhentarin gang, the snake gang that Davil and Istrid were apart of. That there was less obvious disturbance that was done. Nemesis making her opinion known and spreading a rumor or two about the Rebels was the main thing done, it was not a secrete what Nemesis thought of them to Davil or Istrid, and she had helped both of them massively, being a major voice of being on their side during moments of need and granting Davil money far beyond necessary.
Killiam/Kevin was not properly taken care of, but he was clearly threatened with the level of damage he was given and Nemesis' persistence on stalking and making his reputation almost superstitiously bad for often sussy sailors. In addition, though Nemesis would never ask, her openness and fact she literally hand-wrapped someone for Jarlaxle means she is hoping they would be more aware of the docks and consider the Rebels deeply unwelcomed.
Between Nemesis and Keth, several camping sites were properly scared off or outright killed, which again aids in uprooting them.
Both in Daggerford and Way Inn, spread more rumors about "Talbot": "He's short and its illusionary magic" & "he shoves rodents up his ass" being the most successful.
Additionally told the Daggerford Tavern owner of Lady Luck to be aware the Rebels have started subtle infiltrating into cities like Waterdeep, so be aware and share that warning around.
Rebel group is said to be in Elturgard, they are trying to get into more and more cities, potentially also trying to get a boat
 
Jonathan was most dismissive, no real word of any Raid rumbles recently. Though Nemesis murmured about Jonathan's attitude is what gets villages destroyed, little else was done and the group moved on.
 
At Elturel, several seem more knowledgeable and are more aware as the Rebels are more active in this area.
Both the woman (possibly Fire Hands) and the Rebels are attacking villages, but different villages. It does seem to be their level of religious affiliation seems to determine which will attack.
There is also the possibility that the Rebels may be following the Woman and trying to catch her.
 
Hill's Edge had been completely taken over by the Rebel's, so the point it was unlikely to fully liberate them. They also took control of a local Ferry system which WAS very much destroyed by Team C.U.T.E to a devastating degree.
Instead, a plan of gathering small bits of information and causing chaos was picked and was pulled off successfully.
Nemesis has a rough map of the city and several pieces of information that she has stored away and can share if it would help in an attack.
Seria's side was more of an illegal animal trade, Nemesis' side was more damaged with temples to Cyric (an evil God) and Lliira (a joy Goddess) on opposite corners, both were destroyed.
2 seeds were planted, Seria's turning into a campfire with blue flames that hit the Major Fortress, and Nemesis' turned into a statue of herself saying rather unkind things about Nemesis and gave away their location for 24 hours before turning into a regular statue.
Additionally Nemesis set an oil fire onto an active tavern before running away.
Seria took in a lot on the less damaged side and successfully saved a prisoner "Rand Shawl", who works for Adad and whatever company is connected. Was successfully freed and lead away and able to escape, Nemesis shared very few words with them that were serious. He did ask about Ely village, which Nemesis gave little response and was dismissive.
A code word was given to prove loyalty for Adad's company, "DOG NOODLE"
 
While at Hluthvar, Nemesis shared her detailed map and information with a high official to try and give them an edge when they try to retake Hill's Edge. Nemesis is thorough in the information and clear about the damage that is done and presses to act sooner rather than later. The official did claim that a counter attack has been planned and is brewing, though it has yet to properly start, hopefully with the information more can be done and with a better counter attack.
Now, with Hluthvar being attack and word that the Rebels have used diversions in the past, Nemesis is highly suspicious that this is not just a group coming to pointlessly attack a fort. She's tried to make her feelings clear to Seria and Keth, they are on the front lines to help but Nemesis' head is on a swivel.

Continue reading...

  1. Last Will & Testament
    Nemesis, 16 years old
  2. Waterdeep Notes
    Nemesis, continuous
  3. Families' Past
    Nemesis, continuous
  4. Rebel of The Gods
    Nemesis, continuous
  5. Active Notes/Thoughts
    Nemesis, continuous
  6. Heading to the Hill of Lost Souls
    Nemesis
  7. Battle at Hluthvar
    Nemesis