Player Characters of
Human Fighter/Magic user - depends on class 6 levels lower than party. Level 1 lich for level 7 party for example.
Spoken Languages and Dialects Common, (race language) |
Written Languages and Scripts Common, (race language) |
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Hit Dice (HD): 1 Hit Die Type: D10 Hit Point Bonus: per hit die Wounds: |
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Armor Class |
Armor Worn: Iron, bronze, steel, plate, leather, cloth. Armor Condition: Poor Armor Movement: 6 " Shield Used: Shield Condition: Poor Base Armor Type: None (AC10) AC Flatfooted: AC Without Shield: 8 Armor Weight: Armor Value: 1 Shield Weight: Shield Value: 1 Armor Notes: |
STRENGTH
6.
Hit +1 | Dam +0 | Weight -150 Open Doors 1 | Bend Bars 7% |
INTELLIGENCE
2 |
WISDOM
2 |
DEXTERITY
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CONSTITUTION
0 |
CHARISMA
3 |
Paralysis, Poison
and Death Magic Roll 15 Notes:
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Petrification
or Polymorph Roll 1 Cannot be polymorphed
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Rod, Staff
or Wand Roll 15 |
Breath
Weapon Roll 16 |
Spells and
Other Magic Roll 14 |
General Saving Throw Notes:
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Movement RateBase Movement Rate: 6" Heavy: 4" Very Heavy: 2" Max Load: 0.66666666666667"
Run (x10): 60" Normal (x5): 30" Crawl (50%): 3" |
Pick Pockets | Move Silently | Climb Walls | |||
Open Locks | Hide in Shadows | Read Languages | |||
Find/Remove Traps | Hear Noise | Backstab |
Platinum Pieces: | (PP) |
Gold Pieces: | (GP) |
Electrum Pieces: | 0 (EP) |
Silver Pieces: | (SP) |
Copper Pieces: | (CP) |
Gemstones: | Total Gem Value: gp Total Gem Weight: gp |
Other: | Total Other Value: gp Total Other Weight: gp |
Total Value: | 0 gp |
Total Weight: | 0 gp |
Conversion: | PP = 5 GP = 100 SP = 1000 CP or 1/5 PP = 1 GP = 2 EP = 20 SP = 200 CP |
Normal | < 200 |
Heavy | 200 - 750 |
Very Heavy | 750 - 1100 |
Maximum | 1101 |
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Equip Weight: | |
Weapon Weight: | |
Weapon Weight: | |
Armor Weight: | |
Wealth Weight: | 0 |
Total Weight: | 0 |