Alcoholic | Element 133 Occupation | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Alcoholic

Ability Score Increase
CON +3
Wealth, Reputation and Supply
None
Speed Modifier
+0
Skill Proficiencies
Performance, Sleight of Hand and Medicine and one other skill.
Weapon & Armor Proficiencies
Personal Weapons
Tool Proficiencies
Brewer's Tools or Thieves' Tools.
Languages
1 of your choice
Equipment
A flask filled with your favorite alcohol, a memento of your life before alcohol, casual clothes, a heavy blanket, a set of dice or deck of cards.

FEAT: Strong-headed

You are extremely tolerant of alcohol and have advantage on all Constitution saving throws. You also can consume 3 times that of most people can before feeling even a little tipsy.

 

FEAT: Tavern Brawler

Accustomed to the rough-and-tumble fighting using whatever weapons happen to be at hand, you gain the following benefits:

  • You are proficient with improvised weapons.

  • Your unarmed strike uses a d6 for damage.

  • When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target.

FEAT: Tipsy Sway

You can move in sudden, swaying ways. You gain the following benefits.

  • Leap to Your Feet. When you're prone, you can stand up by spending 5 feet of movement, rather than half your speed.

  • Redirect Attack. When a creature misses you with a melee attack roll, you can cause that attack to hit one creature of your choice, other than the attacker, that you can see within 5 feet of you. Or make a free oportunity attack against them with a melee weapon, improvised weapon, or unarmed strike.


Created by

BreePeterson.

Statblock Type

Element 133 Occupation

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