Creative | Element 133 Occupation | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Creative

Ability Score Increase
CHA +2, WIS or INT +1
Wealth, Reputation and Supply
WEA +3
Speed Modifier
+0
Skill Proficiencies
Performance & your choice of Persuasion, Deception, or Insight.
Weapon & Armor Proficiencies
Archaic Simple Melee Weapons
Tool Proficiencies
Disguise Kit, one type of musical instrument. Civilian Land Vehicles
Languages
3 of your choice
Equipment
A book (about a great war, person, artifact, or technology), 10 sheets of paper, a set of casual clothes, a backpack, a costume, and the tools of your trade (see below).

FEAT: By Popular Demand

You can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a noble's court. At such a place, you receive free lodging and food of a modest or comfortable standard (depending on the quality of the establishment), as long as you perform each night. In addition, your performance makes you something of a local figure. When strangers recognize you in a town where you have performed, they typically take a liking to you.

FEAT: Backstage Pass

You've learned that most of the real business of entertainment (or any other venture) happens behind the scenes. It's easy for you to case what sorts of audiences attend what venue—like how toughs gather at the Blushing Mermaid or how brash patrons congregate at the Helm and Cloak. After a successful performance, you may meet an enthusiastic member of the crowd—someone of an occupation or social class that frequents the establishment. This contact is delighted to talk with you, and to listen.

FEAT: Life’s Work

You are always creating, once per week during a long rest you can create a work of art with a Value of 8+1d4+Performance, roll for or choose one of the following specialties and gain the appropriate tools of your trade.

Life's Work

Roll the Dice
1Fine Artist – Artist’s Tools, Tubes of Paint and 5 blank canvases.
2Actor – Two additional costumes, and a Disguise Kit.
3Dancer – Radio or Boombox, gain proficiency in Acrobatics
4Musician – Two instruments
5Poet – A pen, ten additional sheets of paper, 2 books of poetry.
6Singer - Radio or Boombox, gain proficiency in Performance
7Acrobat – 50ft of rope, gain proficiency in Acrobatics
8Fire Eater – 2 torches, and a bottle of kerosene
9Writer - A pen, ten additional sheets of paper, a copy of one of your works.
10Magician – Magic Kit, gain a +1 to Deception.

ALTERNATIVE FEAT: Got to Earn a Living

We all know creatives don’t make a lot of money doing what they love. Choose any other Occupation to gain one feat from their list. Gain two items from that equipment list as well.

 

Created by

BreePeterson.

Statblock Type

Element 133 Occupation

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