Weapon
Legendary Requires Attunement
You gain a +1 bonus to attack and damage rolls made with Falling Stars. When you hit an aberration with Fallen Stars, the creature takes an additional 1d6 radiant damage. Immediately after you make a ranged attack with Falling Stars, the dagger returns to your hand, if you're currently holding the other dagger.
Awakened
When a character awakens this item, apply the following changes to the item's traits.
Increase the bonus to attack and damage rolls made with Falling Stars to +2
Star Surge (1/day). You throw one of the Fallen Stars as a ranged weapon attack causing the Falling Star to ricochet between every creature in a 10-foot radius. Make a separate ranged weapon attack roll for each creature.
Radiant damage against abberations increases to 2d6.
Exalted
When a character exalts this item, apply the following changes to the item's traits.
Increase the bonus to attack and damage rolls made with Fallen Stars to +3
Star Surge (2/day). You can use your Star Surge feature twice a day regaining both uses after a long rest.
Path of Stars. While holding the Falling Stars, as a bonus action, gain a flying speed equal to your movement speed for 1-minute. Additionally, while under the effects of Path of Stars, as a subsequent bonus action, you can teleport up to 15-feet to an unoccupied space that you can see. You can teleport in this way a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest.
Type |
Damage |
Damage |
Range |
Simple Melee |
1d4 |
Piercing |
20/60 |