Nomad | Element 133 Occupation | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Nomad

Ability Score Increase
DEX +1, CHA +1, WIS +1, INT +1
Wealth, Reputation and Supply
None
Speed Modifier
+5
Skill Proficiencies
Deception, Persuasion, Stealth Your choice of two from Nature, Survival, Navigation, Sleight of Hand, Medicine
Weapon & Armor Proficiencies
Archaic Simple Weapons, Archaic Martial Ranged Weapons, Personal Melee Weapons
Tool Proficiencies
Civilian Vehicles, Archaic Land Vehicles, Rowboat
Languages
5 of your choice
Equipment
A musical instrument, a trinket revealing chaos from the past, a staff, a hunting trap, a hunting trophy, a set of traveler’s clothes

FEAT: A Different Level

Your time in the wilderness has left you with an altered perspective that most people cannot appreciate. You have difficulty conversing about the mundane, and people often find you incomprehensible. As such, you often find yourself at odds with grounded folk, who have no time to waste on your ramblings, just as you have no patience for their limited perspectives. However, you find yourself able to connect easily with people of the mystical and cryptic variety—prophets, enlightened priests, fellow hermits, wise ancient creatures and spirits, crazed homeless fellows dancing naked in the streets—and as such are able to befriend such characters and exchange information with them with relative ease. You can use Wisdom rather than Charisma when making Persuasion checks against outcasts, spellcasters, and andriods and you have advantage on Insight checks against non-humanoid characters.

FEAT: Looks Good Enough To Eat

After eating whatever is available to you for so many years. You have become immune to poison and to the poisoned condition.

FEAT: Natural Wanderer

The world provide you with all the things necessary for your survival. Whenever you are in a natural or urban (choose one) environment whenever you make a Animal Handling, Nature or Survival check or a check with the Herbalist Kit, if you roll a number under your Wisdom modifier + your proficiency bonus, you can reroll the result.

In addition, you can never be lost in your chosen environment, and always know instinctively where's the north and what time of day. Also, you have a photographic memory in relation to anything you see, retaining any detail of the environment in your mind for up to a month.


Created by

BreePeterson.

Statblock Type

Element 133 Occupation

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