Software Developer | Element 133 Occupation | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Software Developer

Ability Score Increase
INT +2, WIS +1
Wealth, Reputation and Supply
WEA +5
Speed Modifier
+0
Skill Proficiencies
Circuitry, Investigation, Mechanics, Perception
Weapon & Armor Proficiencies
Personal Melee Weapons
Tool Proficiencies
Civilian Land Vehicles, Hacker's Tools
Languages
3 of your choice
Equipment
Computer, electrical and mechanical tool kit, pencil, paper, technician manuals & resource books

FEAT: Cyber Security

You learn to take advantage of your opponent's mistakes, and actively look for opportunities to do so. When an opponent rolls a natural 1 on a melee attack roll against you, you may use your Reaction to perform an Opportunity Attack. Additionally, you roll initiative with advantage. Finally, you can target an item (not a weapon, vehicle, or set of armor) that a creature is wearing or holding. If you hit the creature's AC, you destroy the object. This can be used even on objects that aren't easy to destroy, such as a NOKIA. The only exceptions to this are items that are sentient, artifacts, constructs, or those that have the Unbreakable minor property, unless you damage them in a way that is predefined to allow them to be damaged or destroyed with the attack.

FEAT: Overclock

Your senses betray your enemies and environment in ways you might not think of. You can make a Perception, Investigation, or Insight check once during your turn without taking an action to do so. Additionally, you can take an Extra Bonus Action during your turn.

FEAT; Discrete Mathematics

You've finally figured out how to implement your deductive reasoning in a fight. You gain the following abilities, all used as an action:

  • Defend against melee: If an enemy would melee you this round, they must roll 3 higher than your AC to hit you. This lasts until the beginning of your next turn.
  • Defend against ranged: If an enemy would make a ranged attack against you this round, they must roll 3 higher than your AC to hit you. This lasts until the beginning of your next turn.
  • Defend against vehicle shots: If an enemy would make a ranged vehicle attack against you this round, they must roll 3 higher than your AC to hit you. This lasts until the beginning of your next turn.
  • Defend against AOE saves: If an enemy would use an effect that requires you to make a save to lessen its effects this round, you add 3 to the final total of your save, and if you succeed on the save you take no damage or harmful effects. This lasts until the beginning of your next turn or you save against a spell, whichever happens first.

You cannot use any of these abilities if you have any Exhaustion Points, are afflicted with a Disease, or are under the effects of a Feeblemind chemical, or any similar effect that lowers your Intelligence or Wisdom score.


Created by

BreePeterson.

Statblock Type

Element 133 Occupation

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