Weapon
Legendary Must be Level 17 or higher.
Requires Attunement
A black leather whip with purple highlights. Holding it fills your thoughts with unspeakable things.
Disarming, Grapple, Prime, Reach(20ft), Sweeping, Confident
Base Weapon: Whip
You have a +4 bonus to attack and damage rolls made with this magic weapon.
Complicated Properties
Disarming. You can add your proficiency bonus to disarm checks.
Grapple Can be used to make a grapple attack using Sleight of Hand instead of Athletics.
Prime. You can use any ability score as the modifier for this weapon.
Reach(20ft). Range is extended to 20ft.
Sweeping. When you make a melee attack, you can target 1 additional creature within range.
Confident. While holding this weapon, you have advantage on Intimidation, Performance, and Persuasion checks.
Weapon Art:
Shibari Target creature within 15ft must succeed on a DC 23 Dex save or become grappled.
If a creature starts its turn while grappled this way, it must make a DC 23 Wis save, becoming Enticed for 1 week on a fail.
Enticed creatures follow Lilith's orders, but can make a wis save any time they take damage to disobey for 1 hour.
You can use this ability a number of times per day equal to your proficiency modifier.
Additional rules for Weapon Art's can be found here:
Soulcraft Weapons
Type |
Damage |
Damage |
Range |
Martial Melee |
3d4 Bludgeoning |
None |
|
Weight: 5 lbs