Remove these ads. Join the Worldbuilders Guild
Enizu CG
Character Name Alignment
Battle Scion 4
Character Level
Human M
Race Size
Male 29
Gender Age
6 ft. 1 in. 177 lb
Height Weight
None Green
Hair Eyes
Mavros Calemarath
Deity Homeland
- 0
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
14 +2 N/A +2
Dex
Dexterity
12 +1 N/A +1
Con
Constitution
12 +1 N/A +1
Int
Intelligence
16 +3 N/A +3
Wis
Wisdom
12 +1 N/A +1
Cha
Charisma
10 +0 N/A +0
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
34
0
0
Initiative
Dex
Modifier
+2
+1
+1
BAB
+4
ARMOUR CLASS
Total AC
Armour
Shield
Dex
29
+18
+0
+1
Size
Natural
Deflection
Misc
+0
+0
+0
+0
Touch
11
Flat Footed
28
Flat Footed + Touch
10
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +6 +4 CON +1 +1 +0 +0
Reflex +3 +1 DEX +1 +1 +0 +0
Will +6 +4 WIS +1 +1 +0 +0
Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+12 +4 +2 +0 +6
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
34 10 +4 +2 +1 +0 +17
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
30
20
0
5
5
-
Languages

Trade Tongue, Void Speech

SPELLS
Level
0
1
2
3
4
5
6
7
8
9
Known
6
5
0
0
0
0
0
0
0
0
Per Day
2
0
0
0
0
0
0
0
0
0
Spellcasting Notes

Evocation School

Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +1 (DEX)  +1 +0 +0
  Bluff +0 (CHA)  +0 +0 +0
  Climb +6 (STR)  +2 +2 +2
  Diplomacy +0 (CHA)  +0 +0 +0
  Disguise +0 (CHA)  +0 +0 +0
  Escape Artist +1 (DEX)  +1 +0 +0
  Fly +1 (DEX)  +1 +0 +0
  Heal +1 (WIS)  +1 +0 +0
  Intimidate +0 (CHA)  +0 +0 +0
  Knowledge: Arcana +3 (INT)  +3 +0 +0
  Knowledge: Dungeoneering +3 (INT)  +3 +0 +0
  Knowledge: Local +3 (INT)  +3 +0 +0
  Knowledge: Nature +3 (INT)  +3 +0 +0
  Knowledge: Planes +3 (INT)  +3 +0 +0
  Knowledge: Religion +3 (INT)  +3 +0 +0
  Perception +2 (WIS)  +1 +0 +1
  Ride +3 (DEX)  +1 +1 +1
  Sense Motive +2 (WIS)  +1 +0 +1
  Spellcraft* +9 (INT)  +3 +3 +3
  Stealth +1 (DEX)  +1 +0 +0
  Survival +1 (WIS)  +1 +0 +0
  Swim +5 (STR)  +2 +1 +2
Background Skills
CS Skill Total AB Mod Ranks Misc
  Appraise +3 (INT)  +3 +0 +0
  Knowledge: Engineering +3 (INT)  +3 +0 +0
  Knowledge: Geography +3 (INT)  +3 +0 +0
  Knowledge: History +3 (INT)  +3 +0 +0
  Knowledge: Nobility +3 (INT)  +3 +0 +0
  Linguistics* +6 (INT)  +3 +0 +3
Custom Skills
CS Skill Total AB Mod Ranks Misc
  Craft: Weapons +5 (INT)  +3 +2 +0
  Profession:Herbalist +1 (WIS)  +1 +0 +0

* only usable when trained (rank 1 and higher)
Feats

Arcane Strike;
Combat Casting;
Toughness

Special Abilities

Force Blast (Class): Standard action, single bolt attack 60', 3d4 damage;
Arcane Aura (Class): +1 Deflection bonus to AC; +1 insight bonus to hit with Force Blast;

Traits

Bonus Feat (Race
Skilled (Race
Weapon and Armor Proficiency (Class

WEAPONS
Name AB Critical Type Range Ammo Dmg
Flaming Falchion +1 +9 {20}x2 S None None 2d4+2
Tri-Point Double-Edged Sword +8 {20}x3 P None None 1d10+2
ARMOUR
Name ACB Type Check Penality Spell Failure Weight Properties
Mountain Pattern+6Medium-4040None

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Combat Casting

You are adept at spellcasting when threatened or distracted.
 Prerequisites:
 Benefit: You get a +4 bonus on concentration checks made to cast a spell or use a spell-like ability when casting on the defensive or while grappled.
 Normal:


 

Arcane Strike

You draw upon your arcane power to enhance your weapons with magical energy.
 Prerequisites: Ability to cast arcane spells
 Benefit: As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +5 at 20th level.
 Normal:


 

Toughness

You have enhanced physical stamina.
 Prerequisites:
 Benefit: You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).
 Normal:


 

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 0 Spells

Dancing Lights

School evocation [light]; Level sorcerer/wizard 0
Casting Time 1 standard action
Components V, S
Range Medium
Area 10-ft. radius
Duration 1 minute

  Saving Throw none ;
  Effect Creates four moving lights.
Spell Resistance No

 
  Depending on the version selected, you create up to four lights that resemble lanterns or torches (and cast that amount of light), or up to four glowing spheres of light (which look like will-o’-wisps), or one faintly glowing, vaguely humanoid shape. The dancing lights must stay within a 10-foot-radius area in relation to each other but otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The lights can move up to 100 feet per round. A light winks out if the distance between you and it exceeds the spell’s range.
 


 

Flare

School evocation [light]; Level sorcerer/wizard 0
Casting Time 1 standard action
Components V
Range Close
Duration instantaneous

  Saving Throw none ;
  Effect Burst of light
Spell Resistance No

 
  This cantrip creates a burst of light. If you cause the light to burst in front of a single creature, that creature is dazzled for 1 minute unless it makes a successful Fortitude save. Sightless creatures, as well as creatures already dazzled, are not affected by flare.
 


 

Haunted Fey Aspect

School evocation; Level sorcerer/wizard 0
Casting Time 1 standard action
Components S
Range Personal
Targets You
Duration 1 round per level

  You surround yourself with disturbing illusions, making you look and sound like a bizarre, insane fey creature. You gain DR 1/cold iron against a single opponent until the end of the spell, or until you take damage.
 


 

Light

School evocation [light]; Level sorcerer/wizard 0
Casting Time 1 standard action
Components V, M/DF (firefly)
Range Touch
Targets Object touched
Area 20-ft. radius spread
Duration 10 minutes per level

  Saving Throw none ;
  Effect Creates light from an object
Spell Resistance No

 
  This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot radius from the point touched, and increasing the light level for an additional 20 feet by one step, up to normal light (darkness becomes dim light, and dim light becomes normal light). In an area of normal or bright light, this spell has no effect. The effect is immobile, but it can be cast on a movable object.   You can only have one light spell active at any one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled. If you make this spell permanent (through permanency or a similar effect), it does not count against this limit. Light can be used to counter or dispel any darkness spell of equal or lower spell level.
 


 

Ray of Frost

School evocation [cold]; Level sorcerer/wizard 0
Casting Time 1 standard action
Components V, S
Range Close
Targets Ranged touch attack
Duration instantaneous

  Saving Throw none ;
  Effect 1d3 cold damage
Spell Resistance No

 
  A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d3 points of cold damage.
 


 

Spark

School evocation [light]; Level sorcerer/wizard 0
Casting Time 1 standard action
Components V or S
Range Close
Targets One fine object
Duration instantaneous

  Saving Throw Fortitude negates ;
  Effect Increases flame of lit object.
Spell Resistance Yes

 
  You can make an unattended Fine flammable object catch on fire. This works as if you were using flint and steel except that you can use spark in any sort of weather and it takes much less time to actually ignite an object.
 


 

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

SaintDoormatius.

System

Pathfinder 1e

Statblock Type

Character Sheet

Link/Embed