+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+7 | Strength | |
+4 | Dexterity | |
+7 | Constitution | |
+4 | Intelligence | |
+3 | Wisdom | |
-1 | Charisma |
+4 | Acrobatics | DEX | |
+3 | Animal Handling | WIS | |
+7 | Arcana | INT | |
+7 | Athletics | STR | |
-1 | Deception | CHA | |
+7 | History | INT | |
+3 | Insight | WIS | |
+2 | Intimidation | CHA | |
+4 | Investigation | INT |
+3 | Medicine | WIS | |
+4 | Nature | INT | |
+6 | Perception | WIS | |
-1 | Performance | CHA | |
-1 | Persuasion | CHA | |
+4 | Religion | INT | |
+4 | Sleight of Hand | DEX | |
+4 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Handaxe | +0 | STR | 1d6 | Slashing | |
Light, Thrown | |||||
Handaxe | +0 | STR | 1d6 | Slashing | |
Light, Thrown | |||||
Javelin | +0 | STR | 1d6 | Piercing | |
Thrown | |||||
Greataxe | +0 | STR | 1d12 | Slashing | |
Heavy, Two-Handed |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.