Remove these ads. Join the Worldbuilders Guild
D & D 3.5e Character: Eevee
Description
NameEevee
Age
Genderfemale
RaceHengeyokai
Class5ranger /1 SORC / 2Arcane Archer
HeightSmall in racoon Medium in human
Weight
Skin
Eyes
Hair
Information
Level8
Experience
Fav. HandAmbidextrous
Origin
AlignmentLawful Good
Faith
Fav. Class
Background
Carry Capacity0
Current Carry Weight0
Portrait
Abilities
 basictemporary
STR9 -1 --
DEX20 +5 --
CON14 +2 --
INT8 -1 --
WIS11 +0 --
CHA17 +3 --
Stats
HP53 of 53
HP temp of
AC18
AC flat footed14
AC touch15
Conditions
Initiative +4+
Hit Dice 5/1/1d8/6/8
Base Attack Bonus7
Speed
Walking30
Loaded
Running
Travel
Forced March
Flying
Swimming
Climbing
Saves
Fortitude +9 ( CON )
Reflex +12 ( DEX )
Willpower +3 ( WIS )
Weapons
Name+1 splitting longbow
Att. Bonus Dmg Crit Range Type Weight Size
+1 +1
Specials Any missile fired from a splitting weapon, or an arrow or bolt enchanted with the splitting ability, breaks into two identical missiles before striking the intended target. V-shaped engravings adorn a splitting weapon or splitting ammunition.
Armor Sets & Shield
Spell Slots
  SL 0 SL 1 SL 2 SL 3 SL 4 SL 5 SL 6 SL 7 SL 8 SL 9
known 5 4 1 1
per day
Belongings
Money: cp, sp, 2300 gp, pp
Studded leather armour
SS
Longsword
Backpack
waterskin
5 days of ration
20 arrows with quiver
flint and steal
Bed roll
Notes

+4 Wilderness Lore when tracking by scent

3 extra languages

+1 lesser bracers of archery

+1 splitting longbow

These exquisite sandals are made of mithral
and green leather, and they bear intricate
overlapping pieces of leather crafted to look
like leaves.
Wearing a pair of sandals of the light step
provides you with a +10-foot enhancement
bonus to your base land speed, and you
can ignore any extra movement costs for
difficult terrain (PH 148). You also leave no
tracks, as if affected by pass without trace.
When you activate these sandals, you
gain the benefit of a water walk spell for
60 minutes. You can share this effect with
up to five allies adjacent to you when you
activate the sandals, though doing this
reduces the overall duration accordingly.
For example, if you share the effect with
one other person, the duration is 30 minutes apiece; if you share it with 5 other
people, the duration is 10 minutes apiece.
This ability functions once per day.
Skills
Skill NameBase AttrBonus
Appraise INT -1
    Autohypnosis WIS 0
Balance DEX +5
Bluff CHA +3
Climb STR -1
Concentration CON +11
Craft: INT -1
    Craft: INT -1
    Craft: INT -1
Decipher Script INT -1
Diplomacy CHA +3
Disable Device INT -1
Disguise CHA +3
Escape Artist DEX +9
Forgery INT -1
Gather Information CHA +3
Handle Animal CHA +3
Heal WIS 0
Hide DEX +12
    Intimidate CHA +3
Jump STR -1
Knowledge:Nature INT +8
Knowledge: Dungeon INT -1
Knowledge: Geography INT -1
Knowledge: arcana INT +8
Knowledge: local INT -1
Listen WIS +9
Move Silently DEX +14
Open Lock DEX +5
    Perform: CHA +3
    Perform: CHA +3
    Perform: CHA +3
Profession: WIS 0
    Profession: WIS 0
    Psicraft INT -1
Ride DEX +5
Search INT -1
Sense Motive WIS 0
Sleight of Hand DEX +15
Spellcraft INT -1
Spot WIS +11
Survival WIS +10
Swim STR -1
Tumble DEX +5
Use Magic Device CHA +3
    Use Psionic Device CHA +3
Use Rope DEX +5
™ & © Wizards of the Coast
D & D 3.5e Character Sheet v1.01, made by Tillerz - Updated: 2024-05-11

The statblocks of your features

[block: Favored Enemy (Ex) At 1st level]
[block: he gets a +2 bonus on weapon damage rolls against such creatures.   At 5th level and every five levels thereafter (10th]

Ferren Background


1d20 Background
1A nasty fight left you scarred.
2You were seduced by a devil. Gain 1 Corruption.
3You spent a few years in the wilderness. Gain a random wilderness profession.
4You killed someone in cold blood. Gain 1 Corruption.
5You fell in love with a human and had a child.
6You were raised by priestesses of the Moon Maiden.
7You stumbled into a hidden kingdom and remained there for 1d6 years.
8Someone important to you died; the loss haunts you still.
9Some rotten child mistook you for a cat and took you home. You only just escaped with your life.
10You earned a living working in one of your professions.
11You traveled extensively. You can speak one additional language.
12Someone discovered your true nature and mistook you for a skinchanger. You left everything behind to start over somewhere else.
13You received an education. You know how to read the Common Tongue.
14You helped defend your community from a beastmen attack.
15You found a scroll containing an incantation of a rank 0 spell (chosen by the GM).
16You unmasked a killer or a cultist at large in your community.
17You created a lasting piece of art. Add artist to your list of professions.
18You found a potion (of the GM’s choice).
19Someone important owes you a big favor.
20You came into money. Start the game with 2d6 cp.
[block: if so desired) increases by 2.   If the ranger chooses humanoids or outsiders as a favored enemy]
[block: the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.   Animal and magical beasts   Track A ranger gains Track as a bonus feat.   Wild Empathy (Ex) A ranger can improve the attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person. The ranger rolls 1d20 and adds his ranger level and his Charisma modifier to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent]
[block: while wild animals are usually unfriendly.   To use wild empathy]
[block: it might take more or less time.   The ranger can also use this ability to influence a magical beast with an Intelligence score of 1 or 2]
[block: but he takes a -4 penalty on the check.   If the ranger selects archery]
[block: even if he does not have the normal prerequisites for that feat.   Endurance A ranger gains Endurance as a bonus feat at 3rd level.   Animal Companion (Ex) At 4th level]
[block: and squid. This animal is a loyal companion that accompanies the ranger on his adventures as appropriate for its kind.   This ability functions like the druid ability of the same name]
[block: a ranger cannot select an alternative animal if the choice would reduce his effective druid level below 1st.   Snake   Dodge [General] Prerequisite Dex 13.   Benefit During your action]
[block: you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.   A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also]
[block: unlike most other types of bonuses.   Weapon Focus [General] Choose one type of weapon. You can also choose unarmed strike or grapple (or ray]
[block: if you are a spellcaster) as your weapon for purposes of this feat.   Prerequisites Proficiency with selected weapon]
[block: base attack bonus +1.   Benefit You gain a +1 bonus on all attack rolls you make using the selected weapon.   Special You can gain this feat multiple times. Its effects do not stack. Each time you take the feat]
[block: it applies to a new type of weapon.   Point Blank Shot [General] Benefit You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.   Rapid Shot [General] Prerequisites Dex 13]
[block: Point Blank Shot.   Benefit You can get one extra attack per round with a ranged weapon. The attack is at your highest base attack bonus]
[block: but each attack you make in that round (the extra one and the normal ones) takes a -2 penalty. You must use the full attack action to use this feat.   Enhance Arrow (Su) At 1st level]

How long can you make a table?

Up to 13-14 to not go into the sidebar, and 20 to not go off the page (on my monitor at least)


Iwonderhowlongicanmakethistablebeforeitlookslikeabsolutepoopactuallyquitelongthatscooliwillusethiseverywhere
12345678910111213141516171819202122232425

Sidebar Tables


Sidebar TimeScore
Awesomeness10
Useability10
Aesthetics10
[block: and +5 at 9th level).   Imbue Arrow (Sp) At 2nd level]
[block: or the spell is wasted.     ]

The statblocks of your proficiencies

Statblocks for your spells.

Level 0 Spells

[block: Mage Hand Message Ray of Frost Prestidigitation]

Level 1 Spells

[block: Color Spray Burning Hands]

Created by

Shinowo.

Statblock Type

Character Sheet (2020)

Link/Embed