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Yazgabar Orc

These Orcs were once citizens of the powerful kingdom of Yazgabar, but when the Light Elves destroyed its lands and banished many of its citizens to the Faerii Place, the remain groups of Orcs were forced into hiding. Now they live in vast underground strongholds beneath the islands of Structzeno and Structuro, hoping to one day reclaim their homeland. They are known as powerful sorcerers who wield dangerous destruction magic.
ability score increase: +1 STR, +1 CON, +1 WIS
age: Orcs reach maturity around the age of 20 and live to the age of 300
alignment: Lawful Neutral
Size: Medium
speed: 30ft
Languages: Elvish
race features:
Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60ft of you as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.   Menacing. Your race brings with you a reputation. You are proficient in the intimidation skill.   Destruction Magic. Yazgabar Orcs are able to call upon the wolf totem to bring destruction to their foes. Once per short rest, 1d4 fire damage can be added to any of your own attacks. Every 5 levels, the type of dice used increases to the next in size (1d4 to 1d6, 1d6 to 1d8, etc.).   Yazgabar Combat Training. You are proficient with the handaxe, battleaxe, warhammer, and splint armor.   Tool Proficiency. You are proficient with the tools of your choice: leatherworker’s tools, mason’s tools, or smith’s tools.  

Created by

spywilliam123.

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