Medium Half-Orc, Mercenary, Neutral Good
Freedom. Tyrants must not be allowed to oppress the people (Chaotic).
My freedom is my most precious possession. I’ll never let anyone take it from me again. Someone saved my life from enslavement. To this day, I will never leave a friend behind.
I am suspicious of strangers and expect the worst of them.
Spellcasting. Gnar is a 7th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The half-orc has the following wizard spells prepared: Cantrips (at will): green-flame blade, lightning lure 1st level (3): cause fear, false life, shield, thunderwave 2nd level (2): blur, mirror image, misty step
Relentless Endurance (Recharges after Long rest). When Gnar is reduced to 0 hit points but not killed, he instead drops to 1 hit point.
Multiattack. Gnar makes 2 Greatsword attacks. Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.