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ELDER

Level 10, Human,
Major Character (222 XP)

Elders make up the Brotherhood of Steel’s leadership council. To reach the lofty position of Elder, an individual must progress through the Brotherhood’s ranks and must reach at least Paladin to be considered. While a council of Elders are responsible for the entire organization, one or more Elders may also lead their own chapters in various parts of the wasteland.

S P E C I A L
7 8 8 9 8 7 7
HP Ini Defense
32 19 1
Carry Weight Melee Bonus Luck Points
220 lbs - -
Phys. DR Energy DR Rad. DR Poison DR
3 (Arms, Legs, Torso) 2 (Arms, Legs, Torso) 1 (Arms, Legs, Torso) 0
Name Rank
Athletics     STR 1
Barter     CHA 1
Energy Weapons     PER 4
Medicine     INT 1
Melee Weapons     STR 2
Pilot     PER 2
Repair     INT 1
Science     INT 4
Sneak     AGI 1
Speech     CHA 5
Survival     END 3
Unarmed     STR 2

( TAG skill )

Attacks
UNARMED STRIKE: STR + Unarmed (TN 9), 2 DC Physical damage

LONG LASER RIFLE: AGI + Energy Weapons (TN 11), 5 DC Piercing 1 Energy damage, Range M, Fire Rate 2, Two-Handed
Special Abilities
THE CHAIN THAT BINDS: As a major action, an Elder can order a Brotherhood character of lower level to immediately perform a major action. The Elder assists that action with CHA + Speech.
Inventory
Brotherhood of Steel Uniform (Armored Battlecoat), Long Laser Rifle, Brotherhood of Steel Holotags

Created by

Tillerz.

System

Fallout RPG

Statblock Type

Fallout RPG NPC Sheet

Link/Embed