Armored shell
+2D to Strength when resisting energy/physical damage, –2D to Dexterity to pilot's skill
Defensive shields
+1D to Strength vs energy only, including lightfoils, lightsabers and similar melee weapons. This does stack with armored shell.
Two mounted repeating blasters
5D damage, once a hit is successful, all following shots to target are one difficulty lower, range: 3-75/200/500, retractable, stored in arms
Plasma Assault cannon
7D damage, range 3-25/50/200)
2 Plasma Cutting Torches
2D+2, 2 m range
Circular cutting blade
1D, melee range only
Drill Head
2D, melee range only
Extendable Computer Probe
max length 2m
Prying Hook
max cable length 10m
Improved Sensor Pkg
+2 to search or sensor
Comlink
8 tool mounts
Remote processor
500 Km range
Heuristic processor
the droid is able to use skills untrained and learns skills by observation (non-Force skills)
Infrared vision
can see in the dark up to 30 meters
Low-light vision
can see twice as far as a human in dim light
Magnetic feet
the droid’s feet are equipped with electromagnetic grippers