+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+1 | Strength | |
+3 | Dexterity | |
+2 | Constitution | |
-1 | Intelligence | |
+3 | Wisdom | |
+6 | Charisma |
+6 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
-1 | Arcana | INT | |
+1 | Athletics | STR | |
+6 | Deception | CHA | |
-1 | History | INT | |
+0 | Insight | WIS | |
+6 | Intimidation | CHA | |
-1 | Investigation | INT |
+0 | Medicine | WIS | |
-1 | Nature | INT | |
+0 | Perception | WIS | |
+3 | Performance | CHA | |
+6 | Persuasion | CHA | |
-1 | Religion | INT | |
+3 | Sleight of Hand | DEX | |
+3 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Amudais the Longsword | +6 | CHA | 1d8+3 | Slashing | |
Versatile (1d10), Hex Warriored | |||||
Dagger | +6 | DEX | 1d4+3 | Piercing | |
Finesse, light, thrown (20/60) | |||||
Greataxe | +7 | CHA | 1d12+4 | Slashing | |
Heavy, two-handed, off-putting |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.