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Ronan

8 Level (0/48000 XP for level-up) Bounty Hunter Background Human Race / Species / Heritage Lawful Evil Alignment
Monk
Level 8
Hit Dice: 8/8
1d8+3 Class 1

STR
6
-2
DEX
21
+5
CON
16
+3
INT
12
+1
WIS
18
+4
CHA
7
-2
62
Hit Points
+10
Initiative (DEX)
19
Armor Class (AC)
+3
Prof. Bonus
45-55
Speed (walk/run/fly)
7 / 7
Ki Points
12 / 12
Stamina
0 / 6
Stamina Consumed
9 / Infinity
Crossbow Bolts
2 / &
Inspiration
Spellcasting ...
+7 Attack mod
WIS Ability
+4 Abi Mod
15 Save DC
+6 Expertise Bonus
+3 Proficiency Bonus
+1 Strength
+8 Dexterity
+3 Constitution
+1 Intelligence
+4 Wisdom
-2 Charisma
saving throws
+8 Acrobatics DEX
+4 Animal Handling WIS
+1 Arcana INT
-2 Athletics STR
-2 Deception CHA
+1 History INT
+7 Insight WIS
-2 Intimidation CHA
+1 Investigation INT
skills
+4 Medicine WIS
+1 Nature INT
+7 Perception WIS
-2 Performance CHA
-2 Persuasion CHA
+1 Religion INT
+8 Sleight of Hand DEX
+8 Stealth DEX
+4 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Heavy Crossbow "sam" +11 DEX d12+5 Piercing
 Ranged (120/240), Two handed, Loading
Whip +8 DEX d4+5 Slashing
 Reach
Javelin +8 DEX d6+5 Piercing
 Thrown (20/60)
Bite (Lycan) +8 DEX d8+5 Slashing
 Turned
Claw (Half-Lycan) +8 DEX 2d4+5 Piercing
 Turned
Smite +3 INT 2d8 Radiant
 +1d8 to undead or Fiend
Unarmed Strike +8 DEX d4+5 Bludgeoning
Attacks

Spell Book

Shapechanger. You can use an action to polymorph into a Medium Wolf-Humanoid hybrid or into a Medium Wolf, or back into your true form. Your statistics, other than size and AC are the same in each form. Any equipment you are wearing or carrying isn't transformed. You revert back to your true form if you die.

Wolf-Humanoid Hybrid Form. Your size is Medium. You have natural armour equal to 11 + Dexterity Modifier. You gain the Bite attack and are considered proficient: Melee Weapon Attack, one target, 1d8+Strength piercing damage. If the target is a humanoid, it must succeed on a DC 10 + Constitution Modifier, Constitution Saving Throw or be cursed with werewolf lycanthropy. You gain the Claw attack and are considered proficient: Melee Weapon Attack, one target, 2d4+Strength slashing damage.

Wolf Form. Your size is Medium. You have natural armour equal to 11 + Dexterity Modifier. Your walking speed is 40ft. You gain the Bite attack and are considered proficient: Melee Weapon Attack, one target, 1d6+Strength piercing damage. If the target is a humanoid, it must succeed on a DC 10 + Constitution Modifier, Constitution Saving Throw or be cursed with werewolf lycanthropy.

Keen Hearing and Smell. While in your Wolf-Humanoid Hybrid form, or your Wolf form, gain advantage on Wisdom (Perception) checks that rely on hearing or smell.

Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk level. If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you can spend 1 ki point to make a ranged attack with a range of 20/60 using the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack.

Also at 3rd level, if you spend 1 ki point or more as part of your action on your turn, you can make one attack with an unarmed strike or a monk weapon as a bonus action before the end of the turn

Features & Traits

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 50, Platinum: 0 Money
Common
Undercommon
Thieve's Cant
Draconic
Dwarvish

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
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