Olman Tavish recalls little of his life. His time as a child growing up in Irhurma and his adventures with the other members of the Founders have dwindled to distant but pleasant memories. His fear of the devastation Dretha plans to unleash upon Irhurma is what keeps him shackled to this world as a ghost. Site Bound (Olman's Doom) | |
Perception | +18 darkvision |
Languages | Common, Elven, Gnomish |
Skills | Athletics +15 , Deception +15 , Diplomacy +14 , Intimidation +13 , Spirit Lore +16 , Stealth +17 , Survival +16 |
STR -5 , DEX +6 , CON +0 , INT +4 , WIS +3 , CHA +4 | |
Items | |
AC | 25 |
Saving Throws | Fort +16, Ref +20, Will +17 , negative healing, rejuvenation; Securing the four icons of the Founders and placing them on the altar in the upper temple of Empty Death allows Otari to move on to the afterlife. |
HP | 120 - Immunities death effects, disease, paralyzed, poison, precision, unconscious; - Resistances all damage 10 (except force, ghost touch, or positive; double resistance vs. nonmagical) |
Speed | fly 25 feet |
Melee | Ghostly Hand +19 +15 / +11 (agile, finesse, magical), Damage negative ; |
Ranged | |
Special Abilities | Filth Fever (disease) The sickened and unconscious conditions from filth fever don’t improve on their own until the disease is cured. Saving Throw DC 25 Fortitude; Stage 1 carrier with no ill effect (1d4 hours Stage 2 sickened 1 (1 day Stage 3 sickened 1 and slowed 1 as long as the affected creature remains sickened (1 day Stage 4 unconscious (1 day Stage 5 dead Infested Shadow (conjuration, divine, teleportation) Tavish fades away, momentarily emerges from the shadow of another creature within 30 feet, and makes a ghostly hand Strike against a single target within reach of this creature (but not against the creature whose shadow he infests). On a successful Strike, the target is also flat-footed until the start of Tavish’s next turn. Tavish then reappears at his starting point. The creature whose shadow Tavish infests is exposed to filth fever. Sneak Attack Olman deals 2d6 extra precision damage to flat-footed creatures. |