race features:
Darkvision. Accustomed to life in the hellish dimension that is the Faerii Place, you have superior vision in dark and dim conditions. You can see in dim light within 60ft of you as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Bred for Warfare. Your race has been especially bred to fight and your physical capabilities are unmatched. You are proficient in the athletics skill.
Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Eternal Contract. Your deep connection to the Faerii Place has a price. During every long rest, roll 1d20. If a 1 is rolled, you are summoned to an unknown location by an unknown individual. To return, you must complete the task assigned to you. Any items or currency obtained while summoned remain with you after being sent back.