Gnoll
Type
Humanoid/(Canid)
Ability Score Modifier
+2 Strength or Dexterity, +2 Constitution, and -2 Intelligence
Size
medium
Speed
30ft.
Language
Gnolls start with two regional languages and Gnoll. Gnolls with high Intelligence scores can learn Aklo, Elven, and Orcish.
Racial Traits
- [1 RP] Snapping Jaws: Gnolls gain a bite attack (1d6).
- [2 RP] Darkvision: Gnolls can see up to 60ft. in complete darkness.
- [1 RP] Stalker: Perception and Stealth are always class skills for a Gnoll.
- [2 RP] Natural Armor: Gnolls have thick furred hides, gaining a +1 Natural Armor bonus.
- [0 RP] Hyena Empathy: Gnolls gain a +4 bonus on Handle Animal checks made to influence hyenas.
- [4 RP] Scent: Gnolls gain the scent ability.
- [2 RP] Flanker: When a Gnoll flanks a creature, they instead gain +4 bonus to their attack bonus instead of +2.
- [1 RP] Weapon Familiarity: Gnolls are proficient with the Flindbar and treat the weapons "Moon Blade" and "Crescent Sawknife" as martial weapons.