Weski
Type
Humanoid/(Rodent)
Ability Score Modifier
+2 Dexterity, +2 Charisma or +2 Intelligence, and –2 Strength
Size
small
Speed
20ft.
Language
Weski begin play speaking their three regional languages. Weski with high Intelligence scores can choose from the following: Aklo, Draconic, Dwarven, Elven, Gnome, and Halfling.
Racial Traits
- [2 RP] Skill Focus (Stealth) (Ex): Weski are naturally quiet in their footfalls, gaining a +2 Stealth racial bonus.
- [3 RP] Perceptive (Ex): Weski have big ears and are sensitive to motion, gaining a +2 Perception racial bonus. Perception is always a class skill for Weski.
- [-1 RP] Slow (Ex): Weski are slower than most races at 20ft.
- [0 RP] Rodent Empathy (Ex): Weski gain a +4 racial bonus on Handle Animal checks made to influence rodents.
- [1 RP] Swarming (Ex): Members of this race are used to living and fighting communally with other members of their race. Up to two creatures that have this ability can share the same square at the same time. If two creatures that have this ability that are occupying the same square attack the same foe, they are considered to be flanking that foe as if they were in two opposite squares.
- [2 RP] Darkvision (Ex): Weski can see 60ft. in complete darkness.
- [2 RP] Static Bonus Feat (Ex): Weski have agile combantant as a bonus feat.
- [2 RP] Prehensile Tail (Ex): A Weski has a long, flexible tail that they can use to carry objects. She cannot wield weapons with her tail, but the tail allows her to retrieve a small, stowed object carried on her person as a swift action.