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DnDBeyond Homebrew

Yuan-ti Malison Minion CR: 3

Medium minion, neutral evil
Armor Class: 12
Hit Points: 66
Speed: 30 ft

STR

16 +3

DEX

14 +2

CON

13 +1

INT

14 +2

WIS

12 +1

CHA

16 +3

Skills: Deception +5, Stealth +4
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 60 ft., Passive Perception 11
Languages: Abyssal, Common, Draconic
Challenge Rating: 3

Minion. Minions always attack in groups of 3 to 5. If a minion takes damage from an attack the damage is deducted from their HP like normal. If the damage exceeds a single minions HP, then the extra damage is deducted from the next minion in the group untill all minions are at 0 HP or all the extra damage is exhausted. Extra damage points do not carry over to other groups of minions.   If the minion takes damage as a result of a failed saving throw, their hit points are reduced to 0.   If the minion takes damage from another effect, they die if the damage equals or exceeds their hit point maximum, otherwise they take no damage.   Saving throws against magic or area of affect are done at the group level. If the group saves, none of the minions in that group take damage

Actions

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 slashing damage per minion in the group.


Created by

Kbignell.

Statblock Type

Monster

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