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Field Medic

You’re an expert of saving people in the direst of circumstances.

  • Allies within 50 feet of you must fail an additional death saving throw to die.
  • You can use your bonus action to move half your speed towards an unstable creature. This movement does not provoke attacks of opportunity.
  • You automatically succeed on the Wisdom check to stabilize a dying creature, even if you do not have a healer’s kit.

 


Created by

That.One.Guy.

Statblock Type

Feat

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