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Saehild líðs

6 Level (0/23000 XP for level-up) Noble Background Variant Human Race / Species / Heritage Lawful Good Alignment
Bard
Level 6
Hit Dice: 6/6
1d8+1 Class 1

STR
8
-1
DEX
10
+0
CON
12
+1
INT
14
+2
WIS
14
+2
CHA
19
+4
39
Hit Points
+0
Initiative (DEX)
10
Armor Class (AC)
+3
Prof. Bonus
30ft.
Speed (walk/run/fly)
4 / 4
Bardic Inspiration
Spellcasting ...
+7 Attack mod
CHA Ability
+4 Abi Mod
15 Save DC
+6 Expertise Bonus
+3 Proficiency Bonus
+1 Jack of all Trades
-1 Strength
+3 Dexterity
+1 Constitution
+2 Intelligence
+2 Wisdom
+7 Charisma
saving throws
+1 Acrobatics DEX
+3 Animal Handling WIS
+3 Arcana INT
+0 Athletics STR
+7 Deception CHA
+8 History INT
+8 Insight WIS
+5 Intimidation CHA
+5 Investigation INT
skills
+3 Medicine WIS
+3 Nature INT
+5 Perception WIS
+5 Performance CHA
+10 Persuasion CHA
+5 Religion INT
+1 Sleight of Hand DEX
+1 Stealth DEX
+3 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Dagger +0 DEX 1d4 Piercing
 Finesse, Light, Thrown
Rapier +3 DEX 1d8 Piercing
 Finesse
Attacks

Spell Book

Racial Traits

Class Features


Spellcasting


You can cast known bard spells using CHA as your spellcasting modifier (Spell DC 15, Spell Attack +7) and known bard spells as rituals if they have the ritual tag. You can use a musical instrument as a spellcasting focus.

Bardic Inspiration


As a bonus action, a creature (other than you) within 60 ft. that can hear you gains an inspiration die (1d8). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.

Jack of All Trades
You can add half your proficiency bonus, rounded down ( +1 ), to any ability check you make that doesn’t already include it.

Song of Rest
If you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each of those creatures regains an extra 1d6 hit points.

Bard College
College of Eloquence

Expertise
Your proficiency bonus is doubled for any ability check you make with chosen proficiencies (2 at 3rd and 10th level). Insight, History.

Silver Tongue
When you make a Charisma (Persuasion) or Charisma (Deception) check, you can treat a d20 roll of 9 or lower as a 10.

Unsettling Words
As a bonus action, you can expend one use of your Bardic Inspiration and choose one creature you can see within 60 ft. Roll the Bardic Inspiration die (1d8). The creature must subtract the number rolled from the next saving throw it makes before the start of your next turn.

Ability Score Improvement
ASI: Charisma (2x).

Font of Inspiration
You regain all of your expended uses of Bardic Inspiration when you finish a short or long rest.

Countercharm
As an action, you can perform until the end of your next turn. During that time, you and any friendly creatures within 30 ft. that can hear you gain advantage on saving throws against being frightened or charmed.

Unfailing Inspiration
When a creature adds one of your Bardic Inspiration dice to its ability check, attack roll, or saving throw and the roll fails, the creature can keep the Bardic Inspiration die.

Universal Speech
As an action, choose 4 creature(s) within 60 ft. The chosen creature(s) can magically understand you, regardless of the language you speak, for 1 hour. Once you use this feature, you can’t do so again until you finish a long rest or expend a spell slot.

Features & Traits
Dagger, Chest, Clothes Fine, Signet Ring, Lyre, Leather, Rapier, Ink (1 ounce bottle), Ink Pen, Case Map or Scroll, Clothes Fine, Lamp, Oil (flask), Paper (one sheet), Perfume (vial), Sealing Wax, Soap

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 25, Platinum: 0 Money
Common, Dwarvish, Draconic

Languages & Proficiencies
Despite my noble birth, I do not place myself above other folk. We all have the same blood.
My favor, once lost, is lost forever.

Personality Traits
Noble Obligation. It is my duty to protect and care for the people beneath me. (Good)

Ideals
My loyalty to my sovereign is unwavering.

Bonds
I hide a truly scandalous secret that could ruin my family forever.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
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