World of Aloth
Wondrous Item
Very Rare Requires attunement by an arcane spellcaster
The arcanist gloves are a set of gauntlets made with the intent of storing magical charges to enhance one’s own spells and siphon arcane powers from offensive spells cast against the wielder.
The gloves can be wielded as a +1 arcane focus. When you roll damage for a spell, you can treat any 1 on a damage die as a 2.
The gloves can hold up to 6 charges and regain 1d3 charges each dawn. When you cast a spell that deals damage, you can use any number of charges up to your proficiency bonus, and add an equivalent number of damage die to the roll.
When you successfully save against or are missed by a damage dealing spell of 1st level or higher, you can choose to absorb part of the spell as a reaction. You then gain a number of charges equal to the spell level absorbed. If you are attuned to more than one item which has charges, you can assign these charges to any items that you are wielding. Once you have absorbed a spell, you can not do so again until you have finished a long rest.
Cost: 25 000gp