Vicissitude
https://saligia.fandom.com/wiki/Vicissitude
Current Powers:
Flesh Craft (2)
eyes of the beast (night vision)
The vampire can will a supernatural red gleam into their eyes,
giving them sight even in the total
absence of light.
■ Cost: Free
■ System: No roll is required
to activate Eyes of the Beast.
While active the user ignores
any sight penalties imposed by
darkness, including supernatural. While active, the inhuman
appearance of the eyes confers
two bonus dice to Intimidation
pools against mortals.
Cloud Memory
By uttering the phrase “Forget!”
the user can make the Dominated
victim forget the current moment
as well as the last few minutes,
enough to mask a superficial
feeding or a chance meeting. No
new memories are formed and if
pressed the victim realizes they
have a few minutes missing.
■ Cost: Free
■ Dice Pools: Charisma + Dominate vs Wits + Resolve
■ System: No roll is required
against an unprepared mortal
victim. Clouding the memory
of a resisting victim or another
vampire requires a Charisma
+ Dominate vs Wits + Resolve
roll.
Duration: Indefinitely
compel
With eye contact, the vampire can
issue the victim a single-action
command, no longer than a short
sentence, to be obeyed to the letter. It must be possible to complete
the command in a single turn. The
Storyteller decides whether to
interpret ambiguous commands in
an unexpected or unfavorable way;
alternatively, the command simply
confuses the victim and fails.
■ Cost: Free
■ Dice Pools: Charisma + Dominate vs Intelligence + Resolve
■ System: No roll is required
against an unprepared mortal
victim. Commanding a resisting victim, a victim the vampire has previously Dominated
in the same scene, or another
vampire requires a contest of
Charisma + Dominate vs Intelligence + Resolve. Commands
that go against the victim’s nature also require such a contest.
■ Duration: No more than a
single scene