+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+5 | Strength | |
+5 | Dexterity | |
+2 | Constitution | |
+1 | Intelligence | |
+5 | Wisdom | |
+5 | Charisma |
+5 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+1 | Arcana | INT | |
+5 | Athletics | STR | |
+2 | Deception | CHA | |
+1 | History | INT | |
+5 | Insight | WIS | |
+5 | Intimidation | CHA | |
+4 | Investigation | INT |
+2 | Medicine | WIS | |
+1 | Nature | INT | |
+8 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+1 | Religion | INT | |
+2 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Tiangong (Magical Long Sword) | +2 | STR | 1d8+2 | Slashing | |
Versatile | |||||
Dagger | +2 | DEX | 1d4+2 | Piercing | |
Finesse, Light, Thrown | |||||
Pistol | +2 | STR | 1d10+2 | Piercing | |
Ammunition (Firearms), Range, Loading |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.