-1 | Strength |
+5 | Dexterity |
+0 | Constitution |
+4 | Intelligence |
+2 | Wisdom |
+1 | Charisma |
+5 | Acrobatics |
+2 | Animal Handling |
+2 | Arcana |
-1 | Athletics |
+3 | Deception |
+4 | History |
+4 | Insight |
+1 | Intimidation |
+6 | Investigation |
+2 | Medicine |
+10 | Nature |
+10 | Perception |
+1 | Performance |
+1 | Persuasion |
+4 | Religion |
+3 | Sleight of Hands |
+5 | Stealth |
+10 | Survival |
Rapier | 1d20+5 | 1d8+3 |
---|---|---|
Dagger (20/60) | 1d20+5 | 1d4+3 |
M17 Handgun (30/120) | 1d20+5 | 1d6+3 |
Shortbow (80/320) | 1d20+5 | 1d6+3 |
Claw | 1d20+1 | 1d4-1 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.