+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+5 | Strength | |
+1 | Dexterity | |
+4 | Constitution | |
+0 | Intelligence | |
+1 | Wisdom | |
+2 | Charisma |
+1 | Acrobatics | DEX | |
+3 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+3 | Athletics | STR | |
+4 | Deception | CHA | |
+0 | History | INT | |
+3 | Insight | WIS | |
+2 | Intimidation | CHA | |
+0 | Investigation | INT |
+1 | Medicine | WIS | |
+0 | Nature | INT | |
+1 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+0 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Pickaxe | +3 | STR | 1d4+3 | Bludgeoning | |
Light | |||||
Last Hope, Greataxe | +3 | STR | 1d12+3 | Slashing | |
Heavy, Two-Handed | |||||
Crossbow, light | +3 | STR | 1d8+3 | Piercing | |
Ammunition, Loading, Range, Two-Handed | |||||
Flail | +3 | STR | 1d8+3 | Bludgeoning |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.