Druaa
Starting Abilities
2 |
2 |
1 |
2 |
3 |
2 |
BR |
AG |
INT |
CUN |
WILL |
PR |
- Starting Wound Threshold: 8 + Brawn
- Starting Strain Threshold: 9 + Willpower
Special Abilities
- Starting Skills: A Druaa starts with one rank in Discipline. They obtain this rank before spending experience points, and they may not increase Discipline above rank 2 during character creation.
- Mind Reader: As an action, your character may make an opposed Discipline versus Discipline check targeting one living creature within medium range. If successful, your character knows the target’s current thoughts and emotional state. a a a or t may be spent to discover other thoughts or memories, at your GM’s discretion.
Source
Embers of the Imperium: 23