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Human (EotI)

Starting Abilities

2
2
2
2
2
2
BR
AG
INT
CUN
WILL
PR
    • Starting Wound Threshold: 10 + Brawn
    • Starting Strain Threshold: 10 + Willpower
    • Starting Experience: 100

Special Abilities
  • Starting Skills: A Human starts with one rank in each of two non-career skills. They obtain this rank before spending experience points, and they may not increase either of those skills above rank 2 during character creation.
  • Endurance Predator: When a Human makes a check to heal strain at the end of an encounter, they heal 1 additional strain.
  • Adaptable: Once per session when your character makes a skill check, you may spend a Story Point to use any skill with the check (the check still uses the original characteristic).
Source
Embers of the Imperium: 26

Created by

CiciWolf.

System

Genesys

Statblock Type

Archetype or Race

Link/Embed