Yssaril
Starting Abilities
1 |
2 |
2 |
4 |
2 |
1 |
BR |
AG |
INT |
CUN |
WILL |
PR |
- Starting Wound Threshold: 8 + Brawn
- Starting Strain Threshold: 10 + Willpower
Special Abilities
- Starting Skills: A Yssaril starts with one rank in Stealth. They obtain this rank before spending experience points, and they may not increase Stealth above rank 2 during character creation.
- Diminutive: A Yssaril is silhouette 0.
- Chameleonic: Once per session, you may spend a Story Point to add s s to the results of a Stealth check your character makes, or to add f f to the results of a Vigilance or Perception check another character makes to detect your character.
Source
Embers of the Imperium: 37