+4 | Expertise Bonus | |
+2 | Proficiency Bonus | |
+1 | Jack of all Trades |
-1 | Strength | |
+1 | Dexterity | |
+4 | Constitution | |
+2 | Intelligence | |
+0 | Wisdom | |
+2 | Charisma |
+1 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+2 | Arcana | INT | |
-1 | Athletics | STR | |
+2 | Deception | CHA | |
+2 | History | INT | |
+0 | Insight | WIS | |
+2 | Intimidation | CHA | |
+2 | Investigation | INT |
+0 | Medicine | WIS | |
+4 | Nature | INT | |
+0 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+2 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+0 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type |
---|
You have advantage on saving throws against being frightened.
Choose one ability score. You gain the following benefits:
Mercury approaches life with unbridled optimism, always seeing the silver lining even in challenging situations. His positive outlook is contagious and can uplift those around him.
Fueled by a relentless curiosity, Mercury is always eager to explore the mysteries of alchemy. His interest in concocting new potions and experimenting with unusual ingredients is boundless.
Despite occasional forgetfulness and scattered thoughts, Mercury's amiable nature makes him endearing. He might misplace items or lose track of conversations, but his friends and family forgive these quirks.
Mercury has a natural knack for cultivating pipeweed. His green thumb extends beyond alchemy to the care of plants, particularly the special varieties used in pipeweed production.
Mercury loves organizing and attending social gatherings. His passion for bringing people together shines through in his role as a festival organizer, ensuring that every event is lively and enjoyable.
Dedicated to the well-being of Greenleaf Grove, Mercury actively engages with the community. He fosters a sense of togetherness and encourages others to contribute to the town's prosperity.
Mercury values the unique contributions of each member in Greenleaf Grove. He believes that the diverse talents and perspectives of the community enrich the overall tapestry of life in the hamlet.
Mercury believes in the power of celebration to bring people together. He sees festivities and communal events as essential for lifting spirits and creating lasting memories within the community.
Mercury values the exchange of knowledge among community members. He believes that sharing information, whether about alchemy, art, or other skills, strengthens the bonds within Greenleaf Grove and helps everyone grow together.
Mercury encourages a spirit of curiosity and exploration. He believes that individuals should be brave in pursuing their interests and trying new things, contributing to the overall vibrancy of the hamlet.
Mercury is deeply connected to his family, especially his younger sibling with the fascination for insects. He values the support and love they provide, and their bonds are the foundation of his enthusiasm for community activities.
Mercury is bonded with a group of residents who share his love for pipeweed. They often gather to discuss new strains, cultivation techniques, and organize the annual Pipeweed Festival that Mercury takes great pride in.
Mercury's scatterbrained and enthusiastic demeanor sometimes leads to forgetfulness. He may overlook important details, appointments, or even promises, causing occasional frustration for those relying on him.
Driven by his love for alchemy, Mercury tends to conduct spontaneous experiments without thoroughly considering potential consequences. These alchemical mishaps occasionally create disruptions or unintended side effects in the community.
Mercury's fascination with alchemy occasionally borders on obsession. This may lead him to prioritize his experiments over more immediate responsibilities, causing tension with those who rely on him for practical matters.
Mercury's friendly and scatterbrained nature might make him oblivious to subtle social cues. This flaw could result in unintentional misunderstandings, as he may not pick up on others' discomfort or signals.
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
You can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus.
You have advantage on saving throws against being frightened.
You can choose one feat.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.