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Celeste Q. Moon

8 Level (0/48000 XP for level-up) ??? Background High Elf Race / Species / Heritage Chaotic Neutral Alignment
Siren
Level 5
Hit Dice: 5/5
1d6+2 Class 1
Trickster Cleric
Level 2
Hit Dice: 2/2
1d8+2 Class 2
Artificer
Level 1
Hit Dice: 2/1
1d8+2 Class 3

STR
7
-2
DEX
16
+3
CON
14
+2
INT
18
+4
WIS
12
+1
CHA
7
-2
52
Hit Points
+3
Initiative (DEX)
13
Armor Class (AC)
+3
Prof. Bonus
40
Speed (walk/run/fly)
5 / 5
Sorcerer Points
2 / 3
Phaseshift
1 / 1
Channel Divinity
10 / 10
Vessel Energy
9 / 9
Static Energy
2 / 10
Power Core
Spellcasting ...
+7 Attack mod
INT Ability
+4 Abi Mod
15 Save DC
+6 Expertise Bonus
+3 Proficiency Bonus
-2 Strength
+3 Dexterity
+5 Constitution
+7 Intelligence
+1 Wisdom
-2 Charisma
saving throws
+6 Acrobatics DEX
+1 Animal Handling WIS
+7 Arcana INT
-2 Athletics STR
-2 Deception CHA
+4 History INT
+1 Insight WIS
-2 Intimidation CHA
+7 Investigation INT
skills
+1 Medicine WIS
+4 Nature INT
+4 Perception WIS
-2 Performance CHA
-2 Persuasion CHA
+4 Religion INT
+6 Sleight of Hand DEX
+6 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Knife +6 DEX d8+d4+3+3 piercing
Rapier +6 DEX d8+3
Attacks

Spell Book

Divine Lineage,
Siren powers, You gain an enhanced spell list as well as the ability to interface with magic entities.

Features & Traits
Celeste's Bag:
iPhone 13
Laptop
Dildo Bat
13 death sticks
The Hand
Armor Set (Half Plate)



Python Staff
Sickle Staff

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Cantrips, Ray of Frost, Mage Hand X2, Thaumaturgy, Mold Earth, Control Water, Light, Mending, Booming Blade, Minor Illusion, Prestiditation, Shocking Grasp

1st, Disguise Self, Charm Person, Inflict Wounds, Protection E&G, Healing Word(W), Sense Emotions, Magnify Gravity, Silvery Barbs, Feather Fall, Catapult, Grease, Tasha's Caustic Brew, Cure Wounds(I)

2nd, Misty Step, Vortex Warp

3rd, Counterspell, Haste, Spirit Guardians, Blink
Spellcasting
Languages: Common, Elvish, Dwarvish, Celestial, Orc (All through Knife)

Languages & Proficiencies
Naive, and rebellious. She doesn't like being told she can't succeed at something she's put her mind to. She enjoys pranks and other misdemeanors. Very sentimental and cares about the little things. She finds it difficult to fully trust most people, and she keeps secrets. She wants to feel in control and loved. She wanted to follow the path, but now she's ready to step up and try directing things more openly.

Personality Traits
Everyone deserves a second chance
It's my duty to succeed, I have to do this for the good of everything
Everyone has their demons, respect that

Ideals
Takkir, Brother
Marshal, actual brother
Ronan, Step Father
Iriel, trusted friend and cousin
Aurel, fellow scientist
Celine, Mother
Michael, missing husband/lover
Astral, Daughter

Bonds
Naive, idealistic
She refuses to take responsibility for bad things
She sees power as security
She doesn’t belive others are capable of the same vision as her
Extremely mentally unstable, prone to episodes of violence or other things
Possessive, impulsive
She loses normal functioning when encountering Deadman, or The Fog. This includes shaking, defensive speech, and other fear responses.

Flaws
Telekinetic Feat
Mobile Feat
10
9

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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