Cultist's Cookbook
Weapon Martial Melee, Finesse, Reach, Two Handed Uncommon (this item requires attunement) [No]
When you attack with the scourge, roll 3 attack die. For each hit, deal 2 slashing damage. When attacking with advantage, double the damage dealt before any modifiers instead of rolling more dice. When attacking with disadvantage, halve the damage dealt (minimum of 1) before any modifiers instead of rolling more dice. This only counts as one attack and one hit for all game purposes, including when adding bonus damage (such as Strength modifier). For any extra attacks (such as the extra attack feature) add another attack die, rather than making another attack. You cannot make more than 1 attack per turn with the scourge. A dice with a natural 1 deals no damage. A dice with a natural 20 counts as a critical hit, doubling that dice’s damage and making the attack count as a critical hit for any extra features, I.E. sneak attack.
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
None | 2 per Hit | Slashing | Martial Melee, Finesse, Reach, Two Handed |
Cost: 3 gp Weight: 2 lbs