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Kestra

1 Level (0/300 XP for level-up) Background Kenku Race / Species / Heritage Chaotic Neutral Alignment
Rouge/Thief
Level 1
Hit Dice: 1/1
1d8+1 Class 1

STR
10
+0
DEX
14
+2
CON
13
+1
INT
14
+2
WIS
14
+2
CHA
14
+2
11
Hit Points
+2
Initiative (DEX)
13
Armor Class (AC)
+2
Prof. Bonus
30/30
Speed (walk/run/fly)
+4 Expertise Bonus
+2 Proficiency Bonus
+0 Strength
+4 Dexterity
+1 Constitution
+4 Intelligence
+2 Wisdom
+2 Charisma
saving throws
+11 Acrobatics DEX
+2 Animal Handling WIS
+2 Arcana INT
+0 Athletics STR
+2 Deception CHA
+2 History INT
+2 Insight WIS
+9 Intimidation CHA
+2 Investigation INT
skills
+2 Medicine WIS
+2 Nature INT
+2 Perception WIS
+2 Performance CHA
+9 Persuasion CHA
+2 Religion INT
+11 Sleight of Hand DEX
+2 Stealth DEX
+2 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Dagger +2 DEX 1d4+2+2 slash/pierced
 throwable 20/60
Attacks
Expert duplication
Kenku recall
Mimicry

Features & Traits
Leather armour
Two daggers
Thieves tools

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 45, Platinum: 0 Money
Common Elvish
Light armour
Simple weapons
hand crossbow
Longswords
Rapiers
Shortswords
Thieves tools

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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