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Bork Laymen

Fighter 2 Class & Level
Folk Hero Background
Half-orc Race
Neutral Alignment

Strength 17
+3
Dexterity 12
+1
constitution 16
+3
intelligence 12
+1
wisdom 12
+1
charisma 12
+1
Total Hit Dice 2
Hit Die
1d10+3
+2 proficiency bonus
+5 Strength
+1 Dexterity
+5 Constitution
+1 Intelligence
+1 Wisdom
+1 Charisma
saving throws
+3 Acrobatics
+3 Animal Handling
+1 Arcana
+5 Athletics
+1 Deception
+1 History
+1 Insight
+3 Intimidation
+1 Investigation
+1 Medicine
+1 Nature
+1 Perception
+1 Performance
+1 Persuasion
+1 Religion
+1 Sleight of Hands
+1 Stealth
+3 Survival
skills

 
16
Armor Class
22
Hit Points
+3
Initiative
30
Speed
Flail 1d20+5 1d8+3
Attacks
languages: Common, Orc

Armor: ALL ARMOR, SHEILDS

Weapons: Simple and Martial

Woodcarver’s tools
Proficiences
Thinking is for other people. I prefer action
Personality Traits
There's no good in pretending to be something I'm not
Ideals
I have a family, but I have no idea where they are. One day I hope to see them again.
Bonds
The tyrant who rules my land would like to see me killed.
Flaws
[Racial]

Darkvision
Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Menacing
You gain proficiency in the Intimidation skill.

Relentless Endurance
When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Savage Attacks
When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
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Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

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The statblocks of your class features

  Protection-Fighter When a creature you can see attacks a target other than you that is within 5 feet of you]
[block: you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.   Second Wind You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn]
[block: you must finish a short or long rest before you can use it again.   Action Surge Starting at 2nd level]
[block: you can take one additional action.   Once you use this feature]

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Hcrab.

Statblock Type

Character Sheet (Legacy)

Link/Embed