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Bosmer

The Bosmer (or Wood Elves) are the Elven clan-folk of Valenwood, a forested province in southwestern Tamriel. They are relatively nimble and quick in body compared to their more ‘civilized’ Altmeri cousins. The best archers in all of Tamriel, the Bosmer snatch and fire arrows in one continuous motion; they are even rumored to have invented the bow.
ability score increase: Your Dexterity score increases by 2, and your Wisdom score increases by 1.
age: Bosmer reach adulthood in their first half century and live between two and three centuries on average.
alignment: Bosmer tend towards no particular alignment.
Size: Medium
speed: Base walking speed of 35ft.
Languages: You can speak, read and write Common and Bosmeris.
race features:
  • Beast Tongue. Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts. Bosmer love animals and often keep squirrels, badgers, rabbits, moles, woodpeckers, and other creatures as beloved pets.
  • Superior Darkvision. Accustomed to twilit forests, you have immaculate vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You cannot discern color in darkness, only shades of gray.
  • Keen Senses. You have proficiency in the Perception skill.
  • Heart Pierce. Bosmer are naturally talented archers. You have proficiency with the shortbow, longbow, and compound bow (if you choose to use it in your campaign). In addition, you can add 1d10 on your next attack or damage roll using one of those weapons as a bonus action. Once you use this feature, you must finish a short or long rest before using it again.
  • Mask of the Wild. You can attempt to hide (without disadvantage) even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Created by

ShireLord.

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