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Electrify

1-level Evocation

Casting Time: 1 Bonus Action
Range/Area: Self
Components: Verbal, Somatic
Duration: 1 round
Attack/Save: Melee or Melee Spell Attack
Damage/Effect: Lightning
You channel lightning into your hands. The next time you hit a creature with a melee attack (including a melee spell attack) before the start of your next turn, the target takes 1d12 lightning damage and must make a Constitution saving throw. On a failed save, the target becomes stunned until the start of their next turn. The spell ends after dealing damage, or at the start of your next turn, whichever occurs first.

Created by

Flameboi18.

Statblock Type

Spell

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