Warrior’s Virtue From a young age, you focused on one of the three virtues of strength, cunning, or intellect. Your choice of Strength. Intelligence, or Wisdom score increases by one. Age Minotaur reach maturity around age 17 and can live up to 140 years Alignment Minotaurs believe in a strict code of honor and thus tend towards lawful. They are loyal to the death and make implacable enemies. Size Typically stand well over 6 ft tall and weigh an average of 300 lbs. Horns You are never unarmed. You are proficient with your horns, which are a melee weapon that deals 1d10 piercing damage. Your horns grant advantage on all checks made to shove a creature, but not to avoid being shoved yourself. Goring Rush When you use the dash action during your turn, you can make a melee attack with your horns does a bonus action. Hammering Horns When you use the attack action during your turn to make a melee attack you can attempt to shove a creature with your horns as a bonus action. You cannot use this shove attempt to knock a creature prone Sea Born You gain proficiency with navigator’s tools and vehicles (Water). Labyrinthine Recall You can perfectly recall any path you have traveled.
Languages. You can speak, read, and write Common.