race features:
Creature Type
You are a Construct.
Size
You are Medium or Small. You choose the size when you select this race.
Osteopathic Nature
Your skeletal body is durable and low-maintenance. You have resistance to poison damage and immunity to disease, and you have advantage on saving throws against being exhausted or poisoned. You don't need to eat, drink, or breathe.
Reassembler
Your bones stubbornly refuse to be permanently destroyed; any broken or lost bones return to you and naturally repair themselves. As a bonus action, you can regain hit points equal to 1d6 + your proficiency bonus. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
In addition, your bones’ tendency to self-repair allow you to benefit from several spells that preserve life but that normally don't affect Constructs: cure wounds, healing word, mass cure wounds, mass healing word, and spare the dying.
Restless Bones
You can’t sleep and magic can't put you to sleep. You remain conscious during a long rest, though you must still refrain from strenuous activity to gain the benefit of the rest.
Skeletal Recollection
A lifetime of training worn into the bones has imparted some useful skills built up over their last lifetime. You gain proficiency with one skill, one weapon, or one set of artisan’s tools. You also gain proficiency with one musical instrument or one gaming set of your choice.
Skeletal Modification
You have modified your skeletal form in ways other creatures can only imagine. Choose one of the following options:
Graveyard Whispers
You have embedded a copper wire onto the inside of your skull. You know the message cantrip and you are never without the cantrip’s material component.
Midnight Oil
To accommodate your many hours spent reading in the dark, you have built a small lantern into your ribcage. This lantern is built into the side of your ribs, and doesn’t occupy your hands or impede your movement. Otherwise, it functions just like a normal hooded lantern.
Vertebral Dirk
Your lowest pair of ribs have been modified with metal reinforcement, allowing you to use them as weapons. You can draw either or both of these ribs from your body as you would draw a weapon, and they each act identically to a normal dagger. If they are ever thrown orlost, they return to you on their own and reattach to yourribcage after 1 minute.