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The Traveler's Guide to Aellorah

Reveris

The Reveris are the only breed of Vesperkin who prefer their waking hours during the daytime. They are extremely grouchy if they do not get a full night’s sleep and will be disagreeable if they do not. They have a strong connection to Umos’ dream realm and are natural lucid dreamers.
ability score increase: You can add 1 to an ability score of your choice.
age:
Size: Small
speed:
Languages:
parent race: Vesperkin
race features:

Dreamwalk

You have the ability to enter the dreams of sleeping creatures within 30 ft. of you. Once per day, you can sit or lay down and immediately fall asleep, entering the dreams of a creature you choose within range, whether you can see them or not. While within the dream, you have the ability to change your appearance and make subtle changes as if using the 'Minor Illusion' spell. However, changes made must be subtle to avoid waking the dreamer. You can use this ability to explore the creature's burdens, fears, and even their deepest secrets, so long as you remain undetected.

If the creature knows your appearance or makes a successful Investigation check against any changes you make to your appearance, they will realize that you do not belong. If at any point, the dreamer detects your intrusion, they will attempt to wake. You can attempt to prevent this by making a contested Wisdom saving throw. If you fail this save, the creature will immediately wake and be aware of your intrusion, and may become hostile towards you. If you choose to interact with the dreamer, you can attempt to use Persuasion or Deception checks to steer the course of the dream by asking targeted questions. If you are successful, you could cause the dreamer to unwittingly reveal their innermost thoughts.

You can maintain the shared dream for up to 1 hour, which equates to 8 hours of time in the dream world. Attempting to enter the dreams of the same creature more than once per week has a 10% chance per additional day to cause you to get lost in the creature's dream and be unable to wake, at which point the only way for you to escape the dream is for your companions to wake you, after which you will incur a level of Exhaustion and be unable to enter dreams again for 1 week.


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packetpirate.

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