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CR 1/2

Goblin Spider-Rider

fighter 1 NE Small Humanoid , Goblinoid
Initiative: +5 Senses: darkvision 60 ft.; Perception +2

Defense

AC: 17, touch 12, flat-footed 16 (+5 armor, +1 Dex, +1 size)
HP: 6 1d10+1
Fortitude: +3 Reflex: +1 Will: +2

Offense

Speed: 20 ft.
Melee: longspear +3 ( 1d6+1 /x3) short sword +3 ( 1d4+1 /19–20)
Ranged: shortbow +3 ( 1d4 /×3)

Statistics

Str 13, Dex 12, Con 13, Int 10, Wis 14, Cha 10
Base Attack: +1 CMB: +1 CMD: 12
Skills: Craft (armor) +4 , Handle Animal +4 , Knowledge (geography) +1 , Ride +5 , Stealth +5
Languages: Goblin

Ecology

Organization: Giant Spider
Treasure: Combat Gear Tanglefoot Bag (2 Other Gear scale mail, longspear, shortbow with 20 arrows, short sword, sack of dead rats, long stick, length of string

Mean-spirited, stupid, and hard to control, goblins take to war more like rioters than soldiers; spiders behave no better. Frequently, the spider simply does as it will, with a sputtering goblin merely along for the ride. Goblin spider-riders are an especially common where long winters and high populations of giant spiders create an easily collected stable of mounts for the local tribes each spring.


Created by

Hakkabash.

System

Pathfinder 1e

Statblock Type

Monster / NPC

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