Cosimo Mere, a Reshi agent in the Cosmere, has distinct curly black hair. As a member of the Reshi culture, he possesses tan skin and rounded features, typical of his people. His attire includes colorful blue wraps, reflecting the vibrant style of the Reshi Isles.
You instinctively sense moments of consequence. In these moments where the scale teeters between disaster and glory, you can push yourself—and your luck—to tip the outcome in your favor.
Once per round, when you roll a plot die, you can reroll the result. You must use the new result.
Agent Prerequisite: none
Activation: 1 action
You know exactly where to strike to leave your foe reeling in pain. Some might not view it as sporting, but it certainly works.
Spend 1 focus to make an unarmed attack using Thievery against the Cognitive defense of an enemy of your size or smaller, raising the stakes when you do. On a hit, the target also becomes Stunned until the end of their next turn. On a hit or graze, you can also spend an Opportunity to steal one item on the target’s person that they aren’t holding or wielding. The exact item you can steal is up to the GM’s discretion.
While maintaining a basic lashing on yourself, fly up to your gravitation rate. Once during this movement, if an enemy enters the reach of a melee weapon you’re holding, you can spend 1 focus to use that weapon to make a melee weapon attack against them as part of the same action. After resolving that attack, you can continue your movement.
Additionally, when you choose this talent, your gravitation rate increases to 40 feet.
Gravitation (Awareness) Prerequisite: Speak the First Ideal (Skybreaker or Windrunner)
Goals
Purpose
Prove that in spite of your humble past, you have a great destiny to fulfill.