Remove these ads. Join the Worldbuilders Guild

Fear of the Wolf

Path of the Werewolf or Circle of Hircine (subclass)

When angered, you radiate menace. You gain the following benefits:

  • Increase your Strength, Constitution, or Charisma score by 1, to a maximum of 20.
  • When in werewolf form, your size increases to large.
  • Gain proficency in intimidation.
  • While raging or once per long rest, you can use your action to roar. When you do so, choose one creature that you can see within 30 feet of you. If the creature can see or hear you, it must succeed on a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier) or be frightened of you until the end of your next turn. If you have this ability already or gain it, the roar is improved, forcing each creature of your choice within 30 feet of you to make the Wisdom saving throw. On a failed save, a target becomes frightened for 1 minute. If the frightened target takes any damage, it can repeat the saving throw, ending the effect on itself on a success.

 


Created by

ShireLord.

Statblock Type

Feat

Link/Embed