| +0 |
Str
Modifier
|
Strength
Score
|
10 |
---|---|---|---|---|
| +1 |
Dex
Modifier
|
Dexterity
Score
|
12 |
| +1 |
Con
Modifier
|
Constitution
Score
|
12 |
| +1 |
Int
Modifier
|
Intelligence
Score
|
12 |
| +4 |
Wis
Modifier
|
Wisdom
Score
|
18 |
| +2 |
Cha
Modifier
|
Charisma
Score
|
14 |
U | T | E | M | L |
---|---|---|---|---|
+2 |
U | T | E | M | L |
---|---|---|---|---|
+2 |
U | T | E | M | L |
---|---|---|---|---|
+2 |
U | T | E | M | L |
---|---|---|---|---|
+2 |
U | T | E | M | L |
---|---|---|---|---|
+0 |
U | T | E | M | L |
---|---|---|---|---|
+0 |
U | T | E | M | L |
---|---|---|---|---|
+0 |
Save | Total | Mod | Prof | Item | Prof. Bonus | |
---|---|---|---|---|---|---|
Fortitude (CON) | 6 | 1 | 5 | 0 | 4 | |
Reflex (DEX) | 1 | 1 | 0 | 0 | 0 | |
Will (WIS) | 9 | 4 | 5 | 0 | 4 |
U | T | E | M | L |
---|---|---|---|---|
+0 |
U | T | E | M | L |
---|---|---|---|---|
+0 |
Melee (Fencing) | Trained |
---|---|
Ranged (Firearms) | Trained |
Rapier | 1d20+4 | 1d6+1 | Piercing |
---|
Coat Pistol | 1d20+7 | 1d8+4 | Piercing |
---|
Total | Prof. Mod | Ability Mod | Item Mod | Armor Mod | ||
---|---|---|---|---|---|---|
+4 | Acrobatics (dex) | 3 | 1 | 0 | 0 | |
+1 | Arcana (int) | 1 | 0 | |||
+3 | Athlethics (str) | 3 | 0 | 0 | 0 | |
+1 | Crafting (int) | 1 | 0 | |||
+5 | Deception (cha) | 3 | 2 | 0 | ||
+5 | Diplomacy (cha) | 3 | 2 | 0 | ||
+5 | Intimidation (cha) | 3 | 2 | 0 | ||
+4 | Medicine (wis) | 4 | 0 | |||
+7 | Nature (wis) | 3 | 4 | 0 | ||
+4 | Occultism (int) | 3 | 1 | 0 | ||
+2 | Performance (cha) | 2 | 0 | |||
+4 | Religion (wis) | 4 | 0 | |||
+4 | Society (int) | 3 | 1 | 0 | ||
+4 | Stealth (dex) | 3 | 1 | 0 | 0 | |
+4 | Survival (wis) | 4 | 0 | |||
+1 | Thievery (dex) | 1 | 0 | 0 |
Total | Key | Prof | |
---|---|---|---|
7 | 4 | 3 |
Total | Base | Key | Prof |
---|---|---|---|
17 | 10 | 4 | 3 |
Per Day | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Current |
D8 roll | Elemental Damage Type |
---|---|
1 | Fire |
2 | Necrotic |
3 | Lightning |
4 | Psychic |
5 | Thunder |
6 | Poison | 7 | Cold |
8 | Radiant |
Tier of the Spell | Damage |
---|---|
Tier -1 | No Damage, roll Minor Miscast, Spell Failed |
Tier 0 | 1d6 |
Tier I | 2d6+4 |
Tier II | 5d6+4 |
Tier III | 8d6+4 |
Tier | Healing/Effect |
---|---|
Tier -1 | Spell Fails, Roll Minor Miscast |
Tier 0 | Heal 1d8 |
Tier I | Heal 2d8 +1/Shaman Level |
Tier II | Heal 4d8 +2/Shaman Level |
Tier III | Heal 6d8 +3/Shaman Level |
Saving Throw (Attribute) | Proficiency | Save Modifier | Roll |
---|---|---|---|
Power Save (Strength) | Untrained | 0 | 1d20 |
Logic Save (Intelligence) | Trained | +4 | 1d20+4 |
Ego Save | Trained | +5 | 1d20+5 |
Skill | Attribute | Proficiency | Roll |
---|---|---|---|
Bribery | Charisma | Trained | 1d20+5 |
Intuition | Wisdom | Untrained | 1d20+4 |
Fae Lore | Intelligence | Trained | 1d20+4 |
Spell-Stitching | Wisdom | Trained | 1d20+8 |
Statblocks for your Feats and Ability.
Statblocks for your spells.