conjuration \ summoning \ bard 1, cleric 1, psychic 1, ranger 1, sorcerer/wizard 1 CASTING
Description
Components V, S, M/DF (a single piece of ammunition)
Saving Throw none; Spell Resistance no
DESCRIPTION
When cast on a container such as a quiver or a pouch that contains nonmagical ammunition or shuriken (including masterwork ammunition or shuriken, but not special materials, alchemical attributes, or nonmagical treatments on the ammunition) at the start of each round this spell replaces any ammunition taken from the container the round before. The ammunition taken from the container the round before vanishes. If, after casting this spell, you cast a spell that enhances projectiles, such as align weapon or greater magic weapon, on the same container, all projectiles this spell conjures are affected by that spell.