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Citadels Setting

Lifepath
Time
Res
Stat
Leads
1. Born to a Noble Tribe5 yrs6 rpsAny
Skills: 4 pts: General; plus 1 pt: Write
Traits: Roden Common Traits; plus 1 pt: Decadent (Mark of Privilage)
Note: For all Born Nobles it is assumed that the time taken for each lifepath is split up across all your other lifepaths—so long as it makes sense—for example, you might be off waging war in the Militia subsetting but you’d still be a Baron

2. Amateur3 yrs5 rps+1 M/P
Skills: 7 pts: An Artist Skill, Read, Etiquette, a Craftsman skill, Doctrine, an Academic skill, Heraldry, and a Peasant skill
Traits: 1 pt: —
Restriction: Must be your second Lifepath, if taken, and may only be taken once

3. Genteel5 yrs15 rps+1 M/P
Skills: 8 pts: Etiquette, Write, Astrology, a Musical skill, Composition, Seduction, Dancing, Courting-wise, Fashion-wise, Pining-wise
Traits: One of the following: Pampered, Handsome, Sweet Tooth, Statuesque, Haughty, or Refined; plus 1 pt: Gossip, Lesser Muse, Deviant
Requires: Amateur, or the ‘Peer’ trait and Appointed Artist

4. Savant3 yrs8 rps+1 M/PField, Society
Skills: 7 pts: Calligraphy, Read, Etiquette, Research, Doctrine, Symbology, Heraldry, Religious Diatribe
Traits: 1 pt: —
Restriction: Must be your second Lifepath, if taken, and may only be taken once

5. Noble Priest / Priestess5 yrs12 rps+1 M/PField
Skills: 8 pts: Doctrine, Bureaucracy, Philosophy, Suasion, Religious History, Rule of Law, Aphorisms-wise
Traits: One of the following: Abstinent, Gallant, Fair, or Wise; plus 1 pt: Ordained
Requires: Savant, or both the ‘Peer’ trait and the ‘Ordained’ trait
Honorifics: “Arete”

6. Esquire3 yrs10 rps+1 M/PMilitia
Skills: 7 pts: Riding, Read, Etiquette, Bows, Doctrine, Polearms, Heraldry, Knives
Traits: 1 pt: —
Restriction: Must be your second Lifepath, if taken, and may only be taken once

7. Chevalier of the Citadel5 yrs10 rps+1 M, +1 PMilitia
Skills: 8 pts: Conspicuous, Armour Training, Appropriate Weapons, Intimidation, Strategy Games
Traits: 2 pts: Sworn Homage
Requires: Esquire, Marshal, or Mounted Elite and the ‘Peer’ trait
Honorifics: “Ser / Bey / Des”-[Name]

8. Aznaur (Baronetcy)8 yrs40 rps+1 MMilitia
Skills: 6 pts: Etiquette, Estate Management, Riding, Dancing, Bureacuracy, Breechlands-wise, Tax-wise
Traits: 1 pt: —
Requires: Chevalier, Pontiff, Born Noble, or Dedopal
Honorifics: “His / Her / Their Lordship” / “Breechlord [Estate Name]” / “My Lord”

9. Baton (Barony)8 yrs50 rps+1 MMilitia
Skills: 6 pts: Etiquette, Estate Management, Riding, Dancing, Bureacuracy, Boroughs-wise, Tax-wise
Traits: 1 pt: Decadence, Regal Bearing, Pompous, Sharp Dresser, Callous
Requires: Chevalier, Aznauri, Archpontiff, or Born Noble
Honorifics: “His / Her / Their Esteemed Lordship” / “Barrowlord [Borough Name]” / “My Lord”

10. Paton (County)9 yrs60 rps+1 MMilitia
Skills: 4 pts: Etiquette, Estate Management, Riding, Dancing, Bureacuracy, Counties-wise, Tax-wise; plus 2 pts: General
Traits: 1 pt: Decadence, Regal Bearing, Pompous, Sharp Dresser, Callous
Requires: Chevalier, Mamuli, or Born Noble
Honorifics: “His / Her / Their Graceful Lordship” / “Shirelord [County Name]” / “Your Grace”

11. M’tavar (Duchy)10 yrs80 rps+1 MMilitia
Skills: 3 pts: Etiquette, Estate Management, Riding, Dancing, Bureacuracy, Fiefs-wise, Tax-wise; plus 3 pts: General
Traits: 1 pt: Decadence, Regal Bearing, Pompous, Sharp Dresser, Callous
Requires: Chevalier, Patoni, or Born Noble
Honorifics: “His / Her / Their Highness” / “Highlord [Fiefdom Name]” / “Your Highness”

12. Tavad (Principality)10 yrs90 rps+1 MMilitia
Skills: 2 pts: Etiquette, Estate Management, Riding, Dancing, Bureacuracy, Province-wise, Tax-wise; plus 4 pts: General
Traits: 1 pt: Decadence, Regal Bearing, Pompous, Sharp Dresser, Callous
Requires: Chevalier, M’tavari, or Born Noble
Honorifics: “His / Her / Their Royal Highness” / “Prince / Princess / Liege of [Province Name]” / “Your Highness” / “My Liege”

13. Eristav (Primarchy)∗ yrs$ rpsMilitia
Skills: 1 pts: Court Intrigue-wise, Council-wise, Thrasi-wise, War-wise, Confederation-wise, Realm-wise, Tax-wise; plus 5 pts: General
Traits: 1 pt: Octakaidecarch (Noblesse Oblige), Decadence, Regal Bearing, Pompous, Sharp Dresser, Callous
Requires: Tavadi, or Born Noble, and permission from all the other players
Note: Rps granted is equal to the number of years spent as an Octakaidecarch multiplied by ten (e.g. an Eristavi who serves for 11 years will get 110 rps)
Honorifics: “His / Her / Their Most Serene Highness” / “Serenity”

14. Dedopal (Consort)5 yrs$ rps+1 M
Skills: 2 pts: Estate Management, Nursing, Heirachy-wise; plus 3 pts: General
Traits: 1 pt: —
Requires: Chevalier, Born Noble, the ‘Peer’ trait, or the ‘Ordained’ trait
Note: Rps granted is equal to half of the resource points granted by your wife / husband’s lifepath (e.g. the Dedopali of a Mamuli will get 30 rps), and you must take a relationship with them
Honorifics: “Mister / Madam [Name]” / “Sire / Dame / Lord” / “Arete”

15. Deoba (Confederate Messenger)5 yrs11 rps+1 MAny
Skills: 5 pts: Riding, Soothing Platitudes, Foreign Languages, Rhetoric, Redressing-wise, List of Grievances-wise, Holy Capital-wise
Traits: 1 pt: Advocate, Rapier Wit
Requires: Chevalier, Majordomo, or the ‘Ordained’ trait
Honorifics: “Ser / Bey / Des”-[Name]

16. Domus4 yrs12 rps+1 MSociety
Skills: 5 pts: Etiquette, Noble Tribes-wise, Observation, Persuasion, Conspicuous, Administration
Traits: 2 pts: Dismissive, Bitter, You Should Know Better than That!
Requires: Born Noble or the ‘Peer’ trait
Honorific: [Name]-”Don”

17. Majordomo8 yrs15 rps
Skills: 5 pts: Intimidation, Conspicuous, Estate Management, Command, Excuses-wise
Traits: 1 pt: Strict, Stentorious Voice, Sympathetic Nerve (Manhunter), Peer
Requires: Domus, Deoba, or Dedopal
Note: This lifepath counts as a ‘Master’ for the purpose of fulfilling other lifepath requirements
Honorific: [Name]-”ta’Don”

18. Servitor5 yrs5 rpsField, Exile, Below
Skills: 2 pts: Soothing Platitudes, Hauling, Gossip-wise
Traits: 2 pts: Obsequious, Mind-Numbing Work
Restriction: Must not be Born Noble or a ‘Peer’ unless you were also recently a Hostage, Prisoner, or Slave

19. Singer / Dancer / Actor4 yrs8 rps
Skills: 4 pts: Singing or Dancing or Acting, Theatrics, Seduction, Masters-wise
Traits: 1 pt: —
Requires: Server, Amateur, or the ‘Peer’ trait

20. Musician4 yrs8 rps
Skills: 4 pts: Appropriate Musical Instruments, Musical Composition, Seduction, Masters-wise
Traits: 1 pt: —
Requires: Server, Drummer, Amateur, or the ‘Peer’ trait

21. Appointed Artist6 yrs15 rps+1 M
Skills: One of the following pts: Sculpture, Painting, Poetry, Engraving, Playwright, Embroidery, or Illuminations; plus 4 pts: Etiquette, Write, Seduction, Appointments-wise
Traits: 1 pt: Romantic
Requires: Singer, Dancer, Musician, Apprentice, or Genteel

22. Master Artist8 yrs25 rps+1 MField
Skills: 6 pts: Instruction, Read, Composition, Philosophy, Rhetoric, Soothing Platitudes, Ugly Truth, Style-wise, Foreign Art-wise
Traits: 1 pt: —
Requires: Appointed Artist

23. Pastry Chef6 yrs13 rps+1 MField
Skills: 5 pts: Cooking, Firebuilding, Baking, Herbalism, Pastry-wise, Confections-wise, Decoration-wise
Traits: 1 pt: —
Requires: Amateur, Appointed Artist, Baker, or Nurse

24. Clothier5 yrs20 rpsField
Skills: 6 pts: Embroidery, Ugly Truth, Patterns-wise, Weights and Measures-wise, Fashion-wise; plus 1 pt: General
Traits: 1 pt: Sharp Dresser, Rapier Wit
Requires: Amateur, Appointed Artist, or Weaver

25. Teacher6 yrs10 rps+1 MAny
Skills: 8 pts: Instruction, Read, Write, Rhetoric, Philosophy, Symbology, Heraldry, Etiquette, Naughty Student-wise, Good Student-wise, Orphan-wise
Traits: One of the following: Kind, Drunk, Rabble Rouser, or Bitter; plus 1 pt: Familiar Face
Requires: Savant, Amateur, Esquire, Brother / Sister, Chronicler, Pontiff, Dedopal, Hermit, or Nurse

26. Doctor3 yrs15 rps+1 MSociety
Skills: 5 pts: Etiquette, Anatomy, Surgery, Embalming, Falsehood, Plagues-wise, Cadavers-wise
Traits: 1 pt: Florid Explanations, Impressive Mask
Requires: Noble Priest / Priestess, Healer, or Sawbones

27. Surveyor7 yrs25 rps+1 MField, Militia
Skills: 5 pts: Jargon, Prospecting, Architect, Engineering, Citadel-wise, Arch-wise, Breechlands-wise
Traits: 1 pt: Geometric, Muttering
Requires: Listener, Pontiff, Teacher, Gardener, Landscaper, or Sylvaneer

28. Headmaster10 yrs40 rpsField, Society
Skills: 7 pts: Oratory, Etiquette, Administration, Poetry, Strategy Games, Wine Tasting, Dark Secrets-wise
Traits: 2 pts: Stoic, Peer
Requires: Doctor, Majordomo, or any lifepath with the word ‘master’ in its title

29. Listener5 yrs10 rps+1 MAny
Skills: 4 pts: Observation, Falsehood, Psychology / Aura Reading, Cryptography, Astrology, Court Intrigue-wise, Shrouds-wise
Traits: 2 pts: Disturbed, Ear for Voices, Spirit Ears, Unheeded
Requires: Albino, Pontiff, Majordomo, Negotiator, Appointed Artist, or Genteel

30. Treasurer7 yrs45 rps
Skills: 5 pts: Accounting, Estate Management, Tax-wise, Debts-wise
Traits: 1 pt: Smug, Peer
Requires: Pontiff, Majordomo, Abbot / Abbess, or Mayor and the ‘Peer’ trait

31. Factotum5 yrs5 rps+1 M/PMilitia
Skills: 4 pts: Read, Hauling, Appraisal, Firebuilding, Research; plus 2 pts: Shield Training
Traits: 2 pts: Polite, Bonded, Patient
Requires: Savant, Amateur, Apprentice, Servitor, or Server
Note: This lifepath counts as an ‘Apprentice’ for the purpose of fulfilling other lifepath requirements

32. Chronicler10 yrs20 rps+1 M
Skills: 6 pts: Write, Chronology of Kings*, Anicent History, Religious History, Etiquette, Ancient Languages, Composition; plus 1 pt: General
Traits: One of the following: Flatterer, Denouncer, Cynical, Righteous, or Prone to Exaggeration; plus 1 pt: —
Requires: Factotum

33. Pontiff8 yrs25 rps+1 M/PField, Holy Capital
Skills: 8 pts: Oratory, Suasion, Write, Read, Doctrine, History, Conjuration§, Religious History, Ritual, Church-wise, Shire-wise
Traits: 2 pts: Gift of the Faithful, Authoritative, Peer
Requires: Noble Priest / Priestess, Father / Mother, Holy Chevalier, or Missionary + the ‘Ordained’ trait
Honorifics: “His / Her / Their Eminence” / “Your Eminence” / “Arete”

34. Archpontiff10 yrs45 rps+1 M/PHoly Capital
Skills: 7 pts: Religious History, Intimidation, Ritual, Preaching, Symbology, Empyrealia, Obscure History, Cathedral-wise, Borough-wise; plus 1 pt: General
Traits: 2 pts: Domineering Presence, Peer
Requires: Pontiff or Abbot / Abbess
Honorifics: “His / Her / Their Esteemed Eminence” / “Your Eminence”

35. Holy Chevalier3 yrs7 rps+1 M, +1 PMilitia
Skills: 6 pts: Doctrine, Riding, Bows, Mounted Combat Training, Read, Write, Martial Arts, Armour Training, Conspicuous, Saints-wise
Traits: 2 pts: Disciplined, Sworn to the Order, Believer
Requires: Chaplain, Noble Priest / Priestess, or both the ‘Ordained’ and the ‘Peer’ traits
Honorifics: “Ser / Bey / Des”-[Name]

36. Custodian3 yrs15 rps+1 M/PMilitia
Skills: 4 pts: Etiquette, Oratory, Rhetoric, Brawling, Axes, Local History, Rule of Law, Sentencing-wise
Traits: 2 pts: Light Sleeper, Bookworm
Requires: Esquire, Leftenant, Factotum, Banner Bearer, or Deoba

37. Arbiter10 yrs25 rps+1 MMilitia
Skills: 5 pts: Rule of Law, Amercement, Doctrine, Criminal-wise, Interrogation, Execution-wise
Traits: 1 pt: Grim, Hard Hearted, Imperious Demeanour, Peer
Requires: Custodian, Marshal, Chaplain, or Sheriff
Honorifics: “His / Her / Their Honour” / “Your Honour”

38. Cameleer4 yrs6 rps+1 PMilitia
Skills: 4 pts: Animal Husbandry, Riding, Driving, Mending, Border-wise, Road-wise
Traits: 2 pts: Dusty, Affinity for Camelids
Requires: Servitor, Shepherd, Esquire, Chevalier, or Rider

39. Aviarist5 yrs9 rps+1 M/PMilitia, Field, Exile
Skills: 4 pts: Bird Husbandry, Fletcher, Falconry, Observation
Traits: 2 pts: Whistling, Odd Odour, Birdie Talk
Requires: Servitor, Cultivator, Esquire, Chevalier, or Archer

40. Banner Bearer 3 yrs14 rps+1 PMilitia
Skills: 5 pts: Riding, Heraldry, Polearms, Symbology, Etiquette, Embroidery, Flags-wise
Traits: 2 pts: Proud, Bonded, Aggressive
Requires: Chevalier, Esquire, Factotum, Mounted Elite, Aviarist, or Cameleer

41. Marshall6 yrs30 rps+1 MMilitia
Skills: 6 pts: Strategy, Command, Logistics, Observation, Etiquette, Campaign History, Border Disputes-wise, Obligations-wise, Levies-wise; plus 1 pt: General
Traits: 1 pt: Weight of the World, Peer
Requires: Chevalier and at least 1 Militia lifepath
Honorifics: “Ser / Bey / Des”-[Name]

42. Prisoner∗ yrs3 rpsExile, Below, Society
Skills: 3 pts: Guard-wise, Begging, Etiquette, Gaol-wise
Traits: 2 pts: Homesick, Bored, Hopeful
Requires: Captive of War, or any other lifepath in the Citadel setting
Note: Time spent imprisoned can ranged from anywhere between 1 and 20 years, decide how long when you take this lifepath


The Holy Monastery-Capital Subsetting

Lifepath
Time
Res
Stat
Leads
1. Saint5 yrs50 rps+1 M
Skills: 5 pts: Meditation Training, Rule of Law, Administration, Empyrealia, Rhetoric, Philosophy, Island-wise, Monastery-wise; plus 2 pts: General
Traits: 2 pts: Gift of the Faithful, Most Holy
Requires: Pontiff
Note: This lifepath counts as an ‘Archpontiff’ for the purpose of fulfilling other lifepath requirements
Honorifics: “His / Her / Their Holy Eminence” / “Saint”

2. Thras ∗ yrs$ rpsField
Skills: 3 pts: Religious Diatribe, Seraphs-wise, Council-wise, Eristavi-wise, Peace-wise, Confederation-wise, Country-wise, Saints-wise; plus 4 pts: General
Traits: 1 pt: Most Holy
Restriction: Two Archpontiff lifepaths and permission from all the other players
Note: The Thras is an elected position. Rps granted is equal to the number of years spent as the Thras multiplied by five (e.g. if the Thras serves for 18 years they will get 90 rps). The office is currently held by Her Most Serene Eminence Thras Hana III, and is traditionally held until death or retirement, so this lifepath is just here for posterity
Honorifics: “His / Her / Their Most Serene Eminence” / “Serenity”

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